diff --git a/assets/background/play.lua b/assets/background/play.lua index 4491c8d..5c72851 100644 --- a/assets/background/play.lua +++ b/assets/background/play.lua @@ -9,7 +9,7 @@ function back.draw() gc.translate(SCR.w/2,SCR.h/2) gc.setColor(1,1,1) gc.setShader(SHADER.gaussianBlur) - local tex=TEX.menu[floor(love.timer.getTime()*8%6+1)] + local tex=TEX.bg_anim[floor(love.timer.getTime()*8%6+1)] GC.mDraw( tex,0,0,0, min(SCR.w/tex:getWidth(),SCR.h/tex:getHeight()) diff --git a/assets/background/title.lua b/assets/background/title.lua index 9e35616..83f5b6d 100644 --- a/assets/background/title.lua +++ b/assets/background/title.lua @@ -8,7 +8,7 @@ function back.draw() gc.replaceTransform(SCR.origin) gc.translate(SCR.w/2,SCR.h/2) gc.setColor(1,1,1) - local tex=TEX.menu[floor(love.timer.getTime()*12%6+1)] + local tex=TEX.bg_anim[floor(love.timer.getTime()*12%6+1)] GC.mDraw( tex,0,0,0, min(SCR.w/tex:getWidth(),SCR.h/tex:getHeight()) diff --git a/assets/game.lua b/assets/game.lua index 9284f9e..ed94cb0 100644 --- a/assets/game.lua +++ b/assets/game.lua @@ -139,7 +139,7 @@ function Game.new(data) -- decoSB:add( pathSB:add( item, - cell.x-.3,cell.y-.3, + cell.x-.26,cell.y-.26, nil,0.004,nil, -- cell.x,cell.y, -- nil,0.01,nil, @@ -225,6 +225,7 @@ function Game.new(data) addQ('deco',cell,prop,QUAD.world.warn) elseif prop[1]=='reverse' then addQ('text',cell,prop,"R") + addQ('deco',cell,prop,QUAD.world.warn) end if Prop[prop[1]].tag then diff --git a/main.lua b/main.lua index 0a8e84f..978a24a 100644 --- a/main.lua +++ b/main.lua @@ -118,13 +118,13 @@ do -- Image & Texture & Quad world={ default=path('world_default.png'), }, - menu={ - path('menu_anim/1.png'), - path('menu_anim/2.png'), - path('menu_anim/3.png'), - path('menu_anim/4.png'), - path('menu_anim/5.png'), - path('menu_anim/6.png'), + bg_anim={ + path('bg_anim/1.png'), + path('bg_anim/2.png'), + path('bg_anim/3.png'), + path('bg_anim/4.png'), + path('bg_anim/5.png'), + path('bg_anim/6.png'), }, },true)