diff --git a/Zenitha b/Zenitha index b5b91dd..c6e1743 160000 --- a/Zenitha +++ b/Zenitha @@ -1 +1 @@ -Subproject commit b5b91dd2109a7c56fa933cbe9b159855fdcb3229 +Subproject commit c6e1743fa3bf346665f3eb4fd6b83b549ae053db diff --git a/assets/shader/darker.hlsl b/assets/shader/darker.hlsl index 4dda3e3..cdeb012 100644 --- a/assets/shader/darker.hlsl +++ b/assets/shader/darker.hlsl @@ -1,5 +1,3 @@ -#pragma language glsl3 - uniform float k; vec4 effect(vec4 color, sampler2D tex, vec2 texCoord, vec2 scrCoord) { diff --git a/assets/shader/gaussianBlur.hlsl b/assets/shader/gaussianBlur.hlsl index 890fb9c..108f5b3 100644 --- a/assets/shader/gaussianBlur.hlsl +++ b/assets/shader/gaussianBlur.hlsl @@ -1,7 +1,5 @@ // Original by: @bytewave from Shadertoy -#pragma language glsl3 - uniform float smpCount; // 10 uniform float radius; // 0.026 diff --git a/assets/shader/lighter.hlsl b/assets/shader/lighter.hlsl index d25c7fe..1be0865 100644 --- a/assets/shader/lighter.hlsl +++ b/assets/shader/lighter.hlsl @@ -1,5 +1,3 @@ -#pragma language glsl3 - uniform float k; vec4 effect(vec4 color, sampler2D tex, vec2 texCoord, vec2 scrCoord) {