diff --git a/lua/acf/entities/turrets/turrets.lua b/lua/acf/entities/turrets/turrets.lua index 1605c9b2..3a863128 100644 --- a/lua/acf/entities/turrets/turrets.lua +++ b/lua/acf/entities/turrets/turrets.lua @@ -472,7 +472,7 @@ do -- Turret computers do -- Computers Turrets.RegisterItem("DIR-BalComp","4-Computer",{ Name = "Direct Ballistics Computer", - Description = "A component that is capable of calculating the angle required to shoot a weapon to hit a spot within view.\nThis is capable of constantly calculating to track a target at a constant velocity, as long as Calculate is true.\nHas a 2s delay between uses.", + Description = "A component that is capable of calculating the angle required to shoot a weapon to hit a spot within view.\nAs long as Calculate is true, this will continue to track in a straight line from the initial position and velocity.\nHas a 0.2s delay between uses.", Model = "models/acf/core/t_computer.mdl", Preview = { @@ -507,7 +507,7 @@ do -- Turret computers Turrets.RegisterItem("IND-BalComp","4-Computer",{ Name = "Indirect Ballistics Computer", - Description = "A component that is capable of calculating the angle required to shoot a weapon to hit a spot out of view.\nHas a 3s delay between uses.", + Description = "A component that is capable of calculating the angle required to shoot a weapon to hit a spot out of view.\nHas a 1s delay between uses.", Model = "models/acf/core/t_computer.mdl", Preview = {