From cb381db64f83c94ba236cbed26b9d13b72d9d0ae Mon Sep 17 00:00:00 2001 From: Malte Willhaus <36929033+shredcov@users.noreply.github.com> Date: Sun, 25 Nov 2018 17:08:54 +0100 Subject: [PATCH] Add files via upload --- CSAT Hex KH2002 Night/AAR.sqf | 28 +++++++ CSAT Hex KH2002 Night/AR.sqf | 27 +++++++ CSAT Hex KH2002 Night/CO.sqf | 45 +++++++++++ CSAT Hex KH2002 Night/CP.sqf | 19 +++++ CSAT Hex KH2002 Night/DC.sqf | 45 +++++++++++ CSAT Hex KH2002 Night/FAC.sqf | 49 ++++++++++++ CSAT Hex KH2002 Night/FTL.sqf | 40 ++++++++++ CSAT Hex KH2002 Night/M.sqf | 40 ++++++++++ CSAT Hex KH2002 Night/MMGAB.sqf | 27 +++++++ CSAT Hex KH2002 Night/MMGG.sqf | 27 +++++++ CSAT Hex KH2002 Night/MMGTL.sqf | 42 +++++++++++ CSAT Hex KH2002 Night/P.sqf | 19 +++++ CSAT Hex KH2002 Night/R.sqf | 24 ++++++ CSAT Hex KH2002 Night/RAT.sqf | 27 +++++++ CSAT Hex KH2002 Night/README.md | 127 ++++++++++++++++++++++++++++++++ CSAT Hex KH2002 Night/VC.sqf | 21 ++++++ CSAT Hex KH2002 Night/VD.sqf | 23 ++++++ CSAT Hex KH2002 Night/VG.sqf | 20 +++++ 18 files changed, 650 insertions(+) create mode 100644 CSAT Hex KH2002 Night/AAR.sqf create mode 100644 CSAT Hex KH2002 Night/AR.sqf create mode 100644 CSAT Hex KH2002 Night/CO.sqf create mode 100644 CSAT Hex KH2002 Night/CP.sqf create mode 100644 CSAT Hex KH2002 Night/DC.sqf create mode 100644 CSAT Hex KH2002 Night/FAC.sqf create mode 100644 CSAT Hex KH2002 Night/FTL.sqf create mode 100644 CSAT Hex KH2002 Night/M.sqf create mode 100644 CSAT Hex KH2002 Night/MMGAB.sqf create mode 100644 CSAT Hex KH2002 Night/MMGG.sqf create mode 100644 CSAT Hex KH2002 Night/MMGTL.sqf create mode 100644 CSAT Hex KH2002 Night/P.sqf create mode 100644 CSAT Hex KH2002 Night/R.sqf create mode 100644 CSAT Hex KH2002 Night/RAT.sqf create mode 100644 CSAT Hex KH2002 Night/README.md create mode 100644 CSAT Hex KH2002 Night/VC.sqf create mode 100644 CSAT Hex KH2002 Night/VD.sqf create mode 100644 CSAT Hex KH2002 Night/VG.sqf diff --git a/CSAT Hex KH2002 Night/AAR.sqf b/CSAT Hex KH2002 Night/AAR.sqf new file mode 100644 index 0000000..71b5a46 --- /dev/null +++ b/CSAT Hex KH2002 Night/AAR.sqf @@ -0,0 +1,28 @@ +this forceAddUniform "U_O_CombatUniform_ocamo"; +for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; +this addItemToUniform "ACE_Flashlight_MX991"; +this addItemToUniform "ACE_CableTie"; +this addItemToUniform "ACE_EntrenchingTool"; +this addItemToUniform "ACE_morphine"; +this addItemToUniform "ACE_tourniquet"; +this addItemToUniform "11Rnd_45ACP_Mag"; +for "_i" from 1 to 3 do {this addItemToUniform "ACE_Chemlight_HiRed";}; +this addVest "V_HarnessO_brn"; +for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; +for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";}; +for "_i" from 1 to 6 do {this addItemToVest "30Rnd_65x39_caseless_green";}; +for "_i" from 1 to 3 do {this addItemToVest "30Rnd_65x39_caseless_green_mag_Tracer";}; +for "_i" from 1 to 2 do {this addItemToVest "ACE_HandFlare_Red";}; +this addBackpack "B_AssaultPack_ocamo"; +for "_i" from 1 to 2 do {this addItemToBackpack "150Rnd_762x54_Box_Tracer";}; +this addItemToBackpack "150Rnd_762x54_Box"; +this addHeadgear "H_HelmetO_ocamo"; +this addWeapon "arifle_Katiba_F"; +this addPrimaryWeaponItem "acc_pointer_IR"; +this addPrimaryWeaponItem "optic_Aco"; +this addWeapon "hgun_Pistol_heavy_01_F"; +this addWeapon "Binoculars"; +this linkItem "ItemMap"; +this linkItem "ItemCompass"; +this linkItem "ItemWatch"; +this linkItem "arcore_nightvision_Gen8"; diff --git a/CSAT Hex KH2002 Night/AR.sqf b/CSAT Hex KH2002 Night/AR.sqf new file mode 100644 index 0000000..ee464b0 --- /dev/null +++ b/CSAT Hex KH2002 Night/AR.sqf @@ -0,0 +1,27 @@ +this forceAddUniform "U_O_CombatUniform_ocamo"; +for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; +this addItemToUniform "ACE_Flashlight_MX991"; +this addItemToUniform "ACE_CableTie"; +this addItemToUniform "ACE_EntrenchingTool"; +this addItemToUniform "ACE_morphine"; +this addItemToUniform "ACE_tourniquet"; +this addItemToUniform "11Rnd_45ACP_Mag"; +for "_i" from 1 to 3 do {this addItemToUniform "ACE_Chemlight_HiRed";}; +this addVest "V_HarnessO_brn"; +for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; +for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";}; +this addItemToVest "150Rnd_762x54_Box"; +for "_i" from 1 to 2 do {this addItemToVest "ACE_HandFlare_Red";}; +this addBackpack "B_AssaultPack_ocamo"; +for "_i" from 1 to 2 do {this addItemToBackpack "150Rnd_762x54_Box_Tracer";}; +this addItemToBackpack "150Rnd_762x54_Box"; +this addHeadgear "H_HelmetO_ocamo"; +this addGoggles "G_Bandanna_khk"; +this addWeapon "LMG_Zafir_F"; +this addPrimaryWeaponItem "acc_pointer_IR"; +this addPrimaryWeaponItem "optic_Aco"; +this addWeapon "hgun_Pistol_heavy_01_F"; +this linkItem "ItemMap"; +this linkItem "ItemCompass"; +this linkItem "ItemWatch"; +this linkItem "arcore_nightvision_Gen8"; diff --git a/CSAT Hex KH2002 Night/CO.sqf b/CSAT Hex KH2002 Night/CO.sqf new file mode 100644 index 0000000..f2d479c --- /dev/null +++ b/CSAT Hex KH2002 Night/CO.sqf @@ -0,0 +1,45 @@ +this forceAddUniform "U_O_SpecopsUniform_ocamo"; +for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; +this addItemToUniform "11Rnd_45ACP_Mag"; +this addItemToUniform "ACE_Flashlight_MX991"; +this addItemToUniform "ACE_CableTie"; +this addItemToUniform "ACE_EntrenchingTool"; +this addItemToUniform "ACE_morphine"; +this addItemToUniform "ACE_tourniquet"; +this addItemToUniform "ACE_MapTools"; +for "_i" from 1 to 3 do {this addItemToUniform "ACE_Chemlight_HiRed";}; +this addVest "V_HarnessOGL_brn"; +for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; +for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";}; +for "_i" from 1 to 2 do {this addItemToVest "30Rnd_65x39_caseless_green";}; +for "_i" from 1 to 2 do {this addItemToVest "30Rnd_65x39_caseless_green_mag_Tracer";}; +for "_i" from 1 to 2 do {this addItemToVest "1Rnd_HE_Grenade_shell";}; +this addItemToVest "1Rnd_SmokeRed_Grenade_shell"; +this addItemToVest "1Rnd_Smoke_Grenade_shell"; +this addItemToVest "SmokeShellGreen"; +this addItemToVest "SmokeShellBlue"; +this addItemToVest "SmokeShellRed"; +for "_i" from 1 to 3 do {this addItemToVest "UGL_FlareRed_F";}; +for "_i" from 1 to 2 do {this addItemToVest "ACE_HandFlare_Red";}; +this addBackpack "B_AssaultPack_ocamo"; +for "_i" from 1 to 2 do {this addItemToBackpack "1Rnd_SmokeRed_Grenade_shell";}; +for "_i" from 1 to 3 do {this addItemToBackpack "1Rnd_HE_Grenade_shell";}; +this addItemToBackpack "1Rnd_SmokeGreen_Grenade_shell"; +this addItemToBackpack "1Rnd_SmokeBlue_Grenade_shell"; +for "_i" from 1 to 2 do {this addItemToBackpack "1Rnd_Smoke_Grenade_shell";}; +for "_i" from 1 to 3 do {this addItemToBackpack "UGL_FlareRed_F";}; +for "_i" from 1 to 4 do {this addItemToBackpack "UGL_FlareYellow_F";}; +for "_i" from 1 to 3 do {this addItemToBackpack "ACE_HandFlare_Red";}; +for "_i" from 1 to 3 do {this addItemToBackpack "ACE_HandFlare_Green";}; +for "_i" from 1 to 2 do {this addItemToBackpack "O_IR_Grenade";}; +this addHeadgear "H_HelmetLeaderO_ocamo"; +this addWeapon "arifle_Katiba_GL_F"; +this addPrimaryWeaponItem "acc_pointer_IR"; +this addPrimaryWeaponItem "optic_Aco"; +this addWeapon "hgun_Pistol_heavy_01_F"; +this addWeapon "Binocular"; +this linkItem "ItemMap"; +this linkItem "ItemCompass"; +this linkItem "ItemWatch"; +this linkItem "ItemGPS"; +this linkItem "arcore_nightvision_Gen8"; diff --git a/CSAT Hex KH2002 Night/CP.sqf b/CSAT Hex KH2002 Night/CP.sqf new file mode 100644 index 0000000..da1a866 --- /dev/null +++ b/CSAT Hex KH2002 Night/CP.sqf @@ -0,0 +1,19 @@ +this forceAddUniform "U_O_PilotCoveralls"; +for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; +this addItemToUniform "ACE_Flashlight_MX991"; +this addItemToUniform "ACE_CableTie"; +this addItemToUniform "ACE_EntrenchingTool"; +this addItemToUniform "ACE_morphine"; +this addItemToUniform "ACE_tourniquet"; +this addItemToUniform "ACE_MapTools"; +for "_i" from 1 to 2 do {this addItemToUniform "SmokeShell";}; +for "_i" from 1 to 3 do {this addItemToUniform "30Rnd_45ACP_Mag_SMG_01_Tracer_Yellow";}; +for "_i" from 1 to 2 do {this addItemToUniform "ACE_HandFlare_Red";}; +for "_i" from 1 to 2 do {this addItemToUniform "ACE_Chemlight_HiRed";}; +this addHeadgear "H_PilotHelmetHeli_O"; +this addWeapon "SMG_01_F"; +this linkItem "ItemMap"; +this linkItem "ItemCompass"; +this linkItem "ItemWatch"; +this linkItem "ItemGPS"; +this linkItem "arcore_nightvision_Gen8"; diff --git a/CSAT Hex KH2002 Night/DC.sqf b/CSAT Hex KH2002 Night/DC.sqf new file mode 100644 index 0000000..f2d479c --- /dev/null +++ b/CSAT Hex KH2002 Night/DC.sqf @@ -0,0 +1,45 @@ +this forceAddUniform "U_O_SpecopsUniform_ocamo"; +for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; +this addItemToUniform "11Rnd_45ACP_Mag"; +this addItemToUniform "ACE_Flashlight_MX991"; +this addItemToUniform "ACE_CableTie"; +this addItemToUniform "ACE_EntrenchingTool"; +this addItemToUniform "ACE_morphine"; +this addItemToUniform "ACE_tourniquet"; +this addItemToUniform "ACE_MapTools"; +for "_i" from 1 to 3 do {this addItemToUniform "ACE_Chemlight_HiRed";}; +this addVest "V_HarnessOGL_brn"; +for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; +for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";}; +for "_i" from 1 to 2 do {this addItemToVest "30Rnd_65x39_caseless_green";}; +for "_i" from 1 to 2 do {this addItemToVest "30Rnd_65x39_caseless_green_mag_Tracer";}; +for "_i" from 1 to 2 do {this addItemToVest "1Rnd_HE_Grenade_shell";}; +this addItemToVest "1Rnd_SmokeRed_Grenade_shell"; +this addItemToVest "1Rnd_Smoke_Grenade_shell"; +this addItemToVest "SmokeShellGreen"; +this addItemToVest "SmokeShellBlue"; +this addItemToVest "SmokeShellRed"; +for "_i" from 1 to 3 do {this addItemToVest "UGL_FlareRed_F";}; +for "_i" from 1 to 2 do {this addItemToVest "ACE_HandFlare_Red";}; +this addBackpack "B_AssaultPack_ocamo"; +for "_i" from 1 to 2 do {this addItemToBackpack "1Rnd_SmokeRed_Grenade_shell";}; +for "_i" from 1 to 3 do {this addItemToBackpack "1Rnd_HE_Grenade_shell";}; +this addItemToBackpack "1Rnd_SmokeGreen_Grenade_shell"; +this addItemToBackpack "1Rnd_SmokeBlue_Grenade_shell"; +for "_i" from 1 to 2 do {this addItemToBackpack "1Rnd_Smoke_Grenade_shell";}; +for "_i" from 1 to 3 do {this addItemToBackpack "UGL_FlareRed_F";}; +for "_i" from 1 to 4 do {this addItemToBackpack "UGL_FlareYellow_F";}; +for "_i" from 1 to 3 do {this addItemToBackpack "ACE_HandFlare_Red";}; +for "_i" from 1 to 3 do {this addItemToBackpack "ACE_HandFlare_Green";}; +for "_i" from 1 to 2 do {this addItemToBackpack "O_IR_Grenade";}; +this addHeadgear "H_HelmetLeaderO_ocamo"; +this addWeapon "arifle_Katiba_GL_F"; +this addPrimaryWeaponItem "acc_pointer_IR"; +this addPrimaryWeaponItem "optic_Aco"; +this addWeapon "hgun_Pistol_heavy_01_F"; +this addWeapon "Binocular"; +this linkItem "ItemMap"; +this linkItem "ItemCompass"; +this linkItem "ItemWatch"; +this linkItem "ItemGPS"; +this linkItem "arcore_nightvision_Gen8"; diff --git a/CSAT Hex KH2002 Night/FAC.sqf b/CSAT Hex KH2002 Night/FAC.sqf new file mode 100644 index 0000000..4644c75 --- /dev/null +++ b/CSAT Hex KH2002 Night/FAC.sqf @@ -0,0 +1,49 @@ +this forceAddUniform "U_O_CombatUniform_ocamo"; +for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; +this addItemToUniform "11Rnd_45ACP_Mag"; +this addItemToUniform "ACE_Flashlight_MX991"; +this addItemToUniform "ACE_CableTie"; +this addItemToUniform "ACE_EntrenchingTool"; +this addItemToUniform "ACE_morphine"; +this addItemToUniform "ACE_tourniquet"; +this addItemToUniform "ACE_MapTools"; +for "_i" from 1 to 2 do {this addItemToUniform "ACE_Chemlight_HiRed";}; +this addVest "V_HarnessOGL_brn"; +for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; +for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";}; +this addItemToVest "30Rnd_65x39_caseless_green"; +for "_i" from 1 to 3 do {this addItemToVest "30Rnd_65x39_caseless_green_mag_Tracer";}; +this addItemToVest "1Rnd_HE_Grenade_shell"; +for "_i" from 1 to 4 do {this addItemToVest "UGL_FlareRed_F";}; +for "_i" from 1 to 2 do {this addItemToVest "UGL_FlareGreen_F";}; +for "_i" from 1 to 2 do {this addItemToVest "ACE_HandFlare_Red";}; +for "_i" from 1 to 2 do {this addItemToVest "ACE_HandFlare_Green";}; +this addBackpack "B_FieldPack_ocamo"; +for "_i" from 1 to 3 do {this addItemToBackpack "30Rnd_65x39_caseless_green";}; +for "_i" from 1 to 2 do {this addItemToBackpack "SmokeShellRed";}; +for "_i" from 1 to 2 do {this addItemToBackpack "SmokeShellBlue";}; +for "_i" from 1 to 2 do {this addItemToBackpack "SmokeShellGreen";}; +for "_i" from 1 to 3 do {this addItemToBackpack "1Rnd_HE_Grenade_shell";}; +for "_i" from 1 to 2 do {this addItemToBackpack "1Rnd_SmokeRed_Grenade_shell";}; +for "_i" from 1 to 2 do {this addItemToBackpack "1Rnd_SmokeGreen_Grenade_shell";}; +this addItemToBackpack "1Rnd_SmokeBlue_Grenade_shell"; +this addItemToBackpack "SmokeShell"; +for "_i" from 1 to 4 do {this addItemToBackpack "UGL_FlareGreen_F";}; +for "_i" from 1 to 3 do {this addItemToBackpack "UGL_FlareRed_F";}; +this addItemToBackpack "UGL_FlareWhite_F"; +for "_i" from 1 to 2 do {this addItemToBackpack "UGL_FlareYellow_F";}; +for "_i" from 1 to 4 do {this addItemToBackpack "ACE_HandFlare_Red";}; +for "_i" from 1 to 2 do {this addItemToBackpack "ACE_HandFlare_Green";}; +for "_i" from 1 to 2 do {this addItemToBackpack "ACE_HandFlare_Yellow";}; +for "_i" from 1 to 3 do {this addItemToBackpack "O_IR_Grenade";}; +this addHeadgear "H_HelmetLeaderO_ocamo"; +this addWeapon "arifle_Katiba_GL_F"; +this addPrimaryWeaponItem "optic_Aco"; +this addPrimaryWeaponItem "acc_pointer_IR"; +this addWeapon "hgun_Pistol_heavy_01_F"; +this addWeapon "Laserdesignator_02"; +this linkItem "ItemMap"; +this linkItem "ItemCompass"; +this linkItem "ItemWatch"; +this linkItem "ItemGPS"; +this linkItem "arcore_nightvision_Gen8"; diff --git a/CSAT Hex KH2002 Night/FTL.sqf b/CSAT Hex KH2002 Night/FTL.sqf new file mode 100644 index 0000000..3a08fb8 --- /dev/null +++ b/CSAT Hex KH2002 Night/FTL.sqf @@ -0,0 +1,40 @@ +this forceAddUniform "U_O_CombatUniform_ocamo"; +for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; +this addItemToUniform "ACE_Flashlight_MX991"; +this addItemToUniform "ACE_CableTie"; +this addItemToUniform "ACE_EntrenchingTool"; +this addItemToUniform "ACE_morphine"; +this addItemToUniform "ACE_tourniquet"; +this addItemToUniform "11Rnd_45ACP_Mag"; +for "_i" from 1 to 3 do {this addItemToUniform "ACE_Chemlight_HiRed";}; +this addVest "V_HarnessOGL_brn"; +for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; +for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";}; +this addItemToVest "30Rnd_65x39_caseless_green"; +for "_i" from 1 to 2 do {this addItemToVest "30Rnd_65x39_caseless_green_mag_Tracer";}; +for "_i" from 1 to 2 do {this addItemToVest "30Rnd_65x39_caseless_green";}; +for "_i" from 1 to 4 do {this addItemToVest "1Rnd_HE_Grenade_shell";}; +this addItemToVest "1Rnd_SmokeRed_Grenade_shell"; +this addItemToVest "1Rnd_Smoke_Grenade_shell"; +for "_i" from 1 to 2 do {this addItemToVest "UGL_FlareRed_F";}; +this addBackpack "B_AssaultPack_ocamo"; +this addItemToBackpack "30Rnd_65x39_caseless_green_mag_Tracer"; +for "_i" from 1 to 3 do {this addItemToBackpack "30Rnd_65x39_caseless_green";}; +for "_i" from 1 to 4 do {this addItemToBackpack "1Rnd_HE_Grenade_shell";}; +this addItemToBackpack "SmokeShellGreen"; +this addItemToBackpack "SmokeShellRed"; +for "_i" from 1 to 4 do {this addItemToBackpack "UGL_FlareRed_F";}; +for "_i" from 1 to 4 do {this addItemToBackpack "UGL_FlareYellow_F";}; +for "_i" from 1 to 3 do {this addItemToBackpack "ACE_HandFlare_Red";}; +for "_i" from 1 to 3 do {this addItemToBackpack "ACE_HandFlare_Green";}; +this addHeadgear "H_HelmetO_ocamo"; +this addWeapon "arifle_Katiba_GL_F"; +this addPrimaryWeaponItem "acc_pointer_IR"; +this addPrimaryWeaponItem "optic_Aco"; +this addWeapon "hgun_Pistol_heavy_01_F"; +this addWeapon "Binocular"; +this linkItem "ItemMap"; +this linkItem "ItemCompass"; +this linkItem "ItemWatch"; +this linkItem "ItemGPS"; +this linkItem "arcore_nightvision_Gen8"; diff --git a/CSAT Hex KH2002 Night/M.sqf b/CSAT Hex KH2002 Night/M.sqf new file mode 100644 index 0000000..3c3babf --- /dev/null +++ b/CSAT Hex KH2002 Night/M.sqf @@ -0,0 +1,40 @@ +this forceAddUniform "U_O_CombatUniform_ocamo"; +for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; +this addItemToUniform "11Rnd_45ACP_Mag"; +this addItemToUniform "ACE_Flashlight_MX991"; +this addItemToUniform "ACE_CableTie"; +this addItemToUniform "ACE_EntrenchingTool"; +this addItemToUniform "ACE_morphine"; +this addItemToUniform "ACE_tourniquet"; +for "_i" from 1 to 6 do {this addItemToUniform "ACE_Chemlight_HiRed";}; +this addVest "V_HarnessO_brn"; +for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; +for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";}; +for "_i" from 1 to 4 do {this addItemToVest "30Rnd_65x39_caseless_green";}; +for "_i" from 1 to 3 do {this addItemToVest "30Rnd_65x39_caseless_green_mag_Tracer";}; +for "_i" from 1 to 4 do {this addItemToVest "ACE_HandFlare_Green";}; +for "_i" from 1 to 2 do {this addItemToVest "ACE_HandFlare_Red";}; +this addBackpack "B_Kitbag_cbr"; +for "_i" from 1 to 30 do {this addItemToBackpack "ACE_fieldDressing";}; +for "_i" from 1 to 10 do {this addItemToBackpack "ACE_epinephrine";}; +for "_i" from 1 to 15 do {this addItemToBackpack "ACE_morphine";}; +for "_i" from 1 to 10 do {this addItemToBackpack "ACE_personalAidKit";}; +for "_i" from 1 to 5 do {this addItemToBackpack "ACE_salineIV_500";}; +for "_i" from 1 to 4 do {this addItemToBackpack "ACE_tourniquet";}; +for "_i" from 1 to 4 do {this addItemToBackpack "SmokeShell";}; +for "_i" from 1 to 2 do {this addItemToBackpack "SmokeShellGreen";}; +this addItemToBackpack "SmokeShellRed"; +for "_i" from 1 to 2 do {this addItemToBackpack "ACE_HandFlare_Green";}; +for "_i" from 1 to 2 do {this addItemToBackpack "ACE_HandFlare_Red";}; +for "_i" from 1 to 2 do {this addItemToBackpack "O_IR_Grenade";}; +this addHeadgear "H_HelmetO_ocamo"; +this addWeapon "arifle_Katiba_F"; +this addPrimaryWeaponItem "acc_pointer_IR"; +this addPrimaryWeaponItem "optic_Aco"; +this addWeapon "hgun_Pistol_heavy_01_F"; +this addWeapon "Binocular"; +this linkItem "ItemMap"; +this linkItem "ItemCompass"; +this linkItem "ItemWatch"; +this linkItem "ItemGPS"; +this linkItem "arcore_nightvision_Gen8"; diff --git a/CSAT Hex KH2002 Night/MMGAB.sqf b/CSAT Hex KH2002 Night/MMGAB.sqf new file mode 100644 index 0000000..e6df8cf --- /dev/null +++ b/CSAT Hex KH2002 Night/MMGAB.sqf @@ -0,0 +1,27 @@ +this forceAddUniform "U_O_CombatUniform_ocamo"; +for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; +this addItemToUniform "ACE_Flashlight_MX991"; +this addItemToUniform "ACE_CableTie"; +this addItemToUniform "ACE_EntrenchingTool"; +this addItemToUniform "ACE_morphine"; +this addItemToUniform "ACE_tourniquet"; +this addItemToUniform "11Rnd_45ACP_Mag"; +for "_i" from 1 to 3 do {this addItemToUniform "ACE_Chemlight_HiRed";}; +this addVest "V_HarnessO_brn"; +for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; +for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";}; +for "_i" from 1 to 6 do {this addItemToVest "30Rnd_65x39_caseless_green";}; +for "_i" from 1 to 3 do {this addItemToVest "30Rnd_65x39_caseless_green_mag_Tracer";}; +for "_i" from 1 to 2 do {this addItemToVest "ACE_HandFlare_Red";}; +this addBackpack "B_Kitbag_cbr"; +for "_i" from 1 to 4 do {this addItemToBackpack "150Rnd_93x64_Mag";}; +this addHeadgear "H_HelmetO_ocamo"; +this addWeapon "arifle_Katiba_F"; +this addPrimaryWeaponItem "acc_pointer_IR"; +this addPrimaryWeaponItem "optic_Aco"; +this addWeapon "hgun_Pistol_heavy_01_F"; +this addWeapon "Binoculars"; +this linkItem "ItemMap"; +this linkItem "ItemCompass"; +this linkItem "ItemWatch"; +this linkItem "arcore_nightvision_Gen8"; diff --git a/CSAT Hex KH2002 Night/MMGG.sqf b/CSAT Hex KH2002 Night/MMGG.sqf new file mode 100644 index 0000000..f94b717 --- /dev/null +++ b/CSAT Hex KH2002 Night/MMGG.sqf @@ -0,0 +1,27 @@ +this forceAddUniform "U_O_CombatUniform_ocamo"; +for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; +this addItemToUniform "ACE_CableTie"; +this addItemToUniform "ACE_EntrenchingTool"; +this addItemToUniform "ACE_morphine"; +this addItemToUniform "ACE_tourniquet"; +this addItemToUniform "ACE_Flashlight_MX991"; +for "_i" from 1 to 3 do {this addItemToUniform "ACE_Chemlight_HiRed";}; +this addVest "V_BandollierB_cbr"; +for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; +for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";}; +for "_i" from 1 to 3 do {this addItemToVest "11Rnd_45ACP_Mag";}; +for "_i" from 1 to 2 do {this addItemToVest "ACE_HandFlare_Red";}; +this addBackpack "B_Kitbag_cbr"; +for "_i" from 1 to 3 do {this addItemToBackpack "150Rnd_93x64_Mag";}; +this addHeadgear "H_HelmetO_ocamo"; +this addGoggles "G_Balaclava_blk"; +this addWeapon "MMG_01_hex_F"; +this addPrimaryWeaponItem "ACE_muzzle_mzls_93mmg"; +this addPrimaryWeaponItem "acc_pointer_IR"; +this addPrimaryWeaponItem "optic_Aco"; +this addPrimaryWeaponItem "bipod_02_F_tan"; +this addWeapon "hgun_Pistol_heavy_01_F"; +this linkItem "ItemMap"; +this linkItem "ItemCompass"; +this linkItem "ItemWatch"; +this linkItem "arcore_nightvision_Gen8"; diff --git a/CSAT Hex KH2002 Night/MMGTL.sqf b/CSAT Hex KH2002 Night/MMGTL.sqf new file mode 100644 index 0000000..6846bef --- /dev/null +++ b/CSAT Hex KH2002 Night/MMGTL.sqf @@ -0,0 +1,42 @@ +this forceAddUniform "U_O_CombatUniform_ocamo"; +for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; +this addItemToUniform "ACE_Flashlight_MX991"; +this addItemToUniform "ACE_CableTie"; +this addItemToUniform "ACE_EntrenchingTool"; +this addItemToUniform "ACE_morphine"; +this addItemToUniform "ACE_tourniquet"; +this addItemToUniform "11Rnd_45ACP_Mag"; +for "_i" from 1 to 3 do {this addItemToUniform "ACE_Chemlight_HiRed";}; +this addVest "V_HarnessOGL_brn"; +for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; +for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";}; +this addItemToVest "30Rnd_65x39_caseless_green"; +for "_i" from 1 to 2 do {this addItemToVest "30Rnd_65x39_caseless_green_mag_Tracer";}; +for "_i" from 1 to 2 do {this addItemToVest "30Rnd_65x39_caseless_green";}; +for "_i" from 1 to 3 do {this addItemToVest "1Rnd_HE_Grenade_shell";}; +for "_i" from 1 to 2 do {this addItemToVest "UGL_FlareYellow_F";}; +for "_i" from 1 to 3 do {this addItemToVest "ACE_HandFlare_Red";}; +for "_i" from 1 to 3 do {this addItemToVest "ACE_HandFlare_Green";}; +this addItemToVest "1Rnd_SmokeRed_Grenade_shell"; +this addItemToVest "1Rnd_Smoke_Grenade_shell"; +for "_i" from 1 to 2 do {this addItemToVest "UGL_FlareRed_F";}; +this addBackpack "B_AssaultPack_ocamo"; +this addItemToBackpack "30Rnd_65x39_caseless_green_mag_Tracer"; +for "_i" from 1 to 3 do {this addItemToBackpack "30Rnd_65x39_caseless_green";}; +this addItemToBackpack "150Rnd_93x64_Mag"; +for "_i" from 1 to 4 do {this addItemToBackpack "1Rnd_HE_Grenade_shell";}; +this addItemToBackpack "SmokeShellGreen"; +this addItemToBackpack "SmokeShellRed"; +for "_i" from 1 to 4 do {this addItemToBackpack "UGL_FlareRed_F";}; +for "_i" from 1 to 2 do {this addItemToBackpack "UGL_FlareYellow_F";}; +this addHeadgear "H_HelmetO_ocamo"; +this addWeapon "arifle_Katiba_GL_F"; +this addPrimaryWeaponItem "acc_pointer_IR"; +this addPrimaryWeaponItem "optic_Aco"; +this addWeapon "hgun_Pistol_heavy_01_F"; +this addWeapon "Binocular"; +this linkItem "ItemMap"; +this linkItem "ItemCompass"; +this linkItem "ItemWatch"; +this linkItem "ItemGPS"; +this linkItem "arcore_nightvision_Gen8"; diff --git a/CSAT Hex KH2002 Night/P.sqf b/CSAT Hex KH2002 Night/P.sqf new file mode 100644 index 0000000..da1a866 --- /dev/null +++ b/CSAT Hex KH2002 Night/P.sqf @@ -0,0 +1,19 @@ +this forceAddUniform "U_O_PilotCoveralls"; +for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; +this addItemToUniform "ACE_Flashlight_MX991"; +this addItemToUniform "ACE_CableTie"; +this addItemToUniform "ACE_EntrenchingTool"; +this addItemToUniform "ACE_morphine"; +this addItemToUniform "ACE_tourniquet"; +this addItemToUniform "ACE_MapTools"; +for "_i" from 1 to 2 do {this addItemToUniform "SmokeShell";}; +for "_i" from 1 to 3 do {this addItemToUniform "30Rnd_45ACP_Mag_SMG_01_Tracer_Yellow";}; +for "_i" from 1 to 2 do {this addItemToUniform "ACE_HandFlare_Red";}; +for "_i" from 1 to 2 do {this addItemToUniform "ACE_Chemlight_HiRed";}; +this addHeadgear "H_PilotHelmetHeli_O"; +this addWeapon "SMG_01_F"; +this linkItem "ItemMap"; +this linkItem "ItemCompass"; +this linkItem "ItemWatch"; +this linkItem "ItemGPS"; +this linkItem "arcore_nightvision_Gen8"; diff --git a/CSAT Hex KH2002 Night/R.sqf b/CSAT Hex KH2002 Night/R.sqf new file mode 100644 index 0000000..5aec431 --- /dev/null +++ b/CSAT Hex KH2002 Night/R.sqf @@ -0,0 +1,24 @@ +this forceAddUniform "U_O_CombatUniform_ocamo"; +for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; +this addItemToUniform "ACE_Flashlight_MX991"; +this addItemToUniform "ACE_CableTie"; +this addItemToUniform "ACE_EntrenchingTool"; +this addItemToUniform "ACE_morphine"; +this addItemToUniform "ACE_tourniquet"; +this addItemToUniform "11Rnd_45ACP_Mag"; +for "_i" from 1 to 3 do {this addItemToUniform "ACE_Chemlight_HiRed";}; +this addVest "V_HarnessO_brn"; +for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; +for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";}; +for "_i" from 1 to 6 do {this addItemToVest "30Rnd_65x39_caseless_green";}; +for "_i" from 1 to 3 do {this addItemToVest "30Rnd_65x39_caseless_green_mag_Tracer";}; +for "_i" from 1 to 2 do {this addItemToVest "ACE_HandFlare_Red";}; +this addHeadgear "H_HelmetO_ocamo"; +this addWeapon "arifle_Katiba_F"; +this addPrimaryWeaponItem "acc_pointer_IR"; +this addPrimaryWeaponItem "optic_Aco"; +this addWeapon "hgun_Pistol_heavy_01_F"; +this linkItem "ItemMap"; +this linkItem "ItemCompass"; +this linkItem "ItemWatch"; +this linkItem "arcore_nightvision_Gen8"; diff --git a/CSAT Hex KH2002 Night/RAT.sqf b/CSAT Hex KH2002 Night/RAT.sqf new file mode 100644 index 0000000..272b90c --- /dev/null +++ b/CSAT Hex KH2002 Night/RAT.sqf @@ -0,0 +1,27 @@ +this forceAddUniform "U_O_CombatUniform_ocamo"; +for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; +this addItemToUniform "ACE_Flashlight_MX991"; +this addItemToUniform "ACE_CableTie"; +this addItemToUniform "ACE_EntrenchingTool"; +this addItemToUniform "ACE_morphine"; +this addItemToUniform "ACE_tourniquet"; +this addItemToUniform "11Rnd_45ACP_Mag"; +for "_i" from 1 to 3 do {this addItemToUniform "ACE_Chemlight_HiRed";}; +this addVest "V_HarnessO_brn"; +for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; +for "_i" from 1 to 2 do {this addItemToVest "HandGrenade";}; +for "_i" from 1 to 6 do {this addItemToVest "30Rnd_65x39_caseless_green";}; +for "_i" from 1 to 3 do {this addItemToVest "30Rnd_65x39_caseless_green_mag_Tracer";}; +for "_i" from 1 to 2 do {this addItemToVest "ACE_HandFlare_Red";}; +this addBackpack "B_Carryall_ocamo"; +for "_i" from 1 to 2 do {this addItemToBackpack "RPG32_F";}; +this addHeadgear "H_HelmetO_ocamo"; +this addWeapon "arifle_Katiba_F"; +this addPrimaryWeaponItem "acc_pointer_IR"; +this addPrimaryWeaponItem "optic_Aco"; +this addWeapon "launch_RPG32_F"; +this addWeapon "hgun_Pistol_heavy_01_F"; +this linkItem "ItemMap"; +this linkItem "ItemCompass"; +this linkItem "ItemWatch"; +this linkItem "arcore_nightvision_Gen8"; diff --git a/CSAT Hex KH2002 Night/README.md b/CSAT Hex KH2002 Night/README.md new file mode 100644 index 0000000..383dd16 --- /dev/null +++ b/CSAT Hex KH2002 Night/README.md @@ -0,0 +1,127 @@ +# Vanilla CSAT Hex Loadout - Night +Vanilla CSAT Hex camo loadout with KH2002 and Gen8 NVGs. + + +### Special +MMG Team equipped with an HK121 9.3 mm MMG. +RAT utilizes RPG-32. +AR utilizes Negev NG7 7.62 mm. + +### General +* 3 bandages +* 1 morphine +* 1 tourniquet +* 2 frag grenades +* 2 smoke grenades +* 1 entrenching tool +* 1 map +* 1 compass +* 1 watch +* 1 handgun FNX 45 Tact +* 1 Fulton MX991 +* 3 Chemlights Red + +### Specific +* CO/DC/SQL + * GPS + * Binoculars + * 5 HE GL + * 1 smoke GL white + * 3 smoke GL red + * 2 smoke GL green + * 1 smoke GL blue + * 6 flare GL red + * 4 flare GL yellow + * 5 hand flare red + * 3 hand flare green + * 2 IR grenades + * 1 smoke grenades blue / green / red + +* FAC + * GPS + * Laser Designator + * 4 HE GL + * 2 smoke GL red + * 2 smoke GL green + * 1 smoke GL blue + * 7 flare GL red + * 6 flare GL green + * 2 flare GL yellow + * 1 flare GL white + * 6 hand flare red + * 4 hand flare green + * 2 hand flare yellow + * 2 smoke grenades blue / green / red + * 3 IR grenades + + +* FTL + * GPS + * Binoculars + * 8 HE GL + * 1 smoke GL white + * 1 smoke GL red + * 6 flare GL red + * 4 flare GL yellow + * 3 hand flare red + * 3 hand flare green + * 1 smoke grenades green + * 1 smoke grenades red + +* P/CP + * Vector ACP + * Slash Bandolier + * 3 30rnd ACP magazines + * 2 smoke grenades white + * 2 hand flare red + * no handgun + + + +* VD + * GPS + * Scorpion Evo 3A1 + * 4 30rnd 9mm magazines + * 2 hand flare red + * Toolkit + +* VG + * GPS + * Scorpion Evo 3A1 + * 2 hand flare red + * 4 30rnd 9mm magazines + +* VC + * GPS + * Scorpion Evo 3A1 + * 4 30rnd 9mm magazines + * 2 hand flare red + * Binoculars + + + +* MMG + * HK121 9.3 mm medium machine gun (hex) + * 1 IR laser + * 1 flash hider + * 3 150rnd 9.3 mm belts + * handgun FNX 45 Tact + * 2 hand flare red + * 3 8rnd ACP + +* MMGAB + * Standard Rifleman + * 4 150rnd 9.3 mm belts + * Binoculars + +* MMGTL + * Standard Fireteam Leader + * 1 150rnd 9.3 mm belt + + + +### Addons required +* Vanilla +* ACE +* CBA +* ARCore \ No newline at end of file diff --git a/CSAT Hex KH2002 Night/VC.sqf b/CSAT Hex KH2002 Night/VC.sqf new file mode 100644 index 0000000..59bc209 --- /dev/null +++ b/CSAT Hex KH2002 Night/VC.sqf @@ -0,0 +1,21 @@ +this forceAddUniform "U_O_CombatUniform_ocamo"; +for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; +this addItemToUniform "ACE_Flashlight_MX991"; +this addItemToUniform "ACE_CableTie"; +this addItemToUniform "ACE_EntrenchingTool"; +this addItemToUniform "ACE_morphine"; +this addItemToUniform "ACE_tourniquet"; +this addItemToUniform "ACE_MapTools"; +for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_red";}; +this addVest "V_BandollierB_cbr"; +for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; +for "_i" from 1 to 3 do {this addItemToVest "30Rnd_9x21_Mag_SMG_02";}; +this addItemToVest "HandGrenade"; +for "_i" from 1 to 2 do {this addItemToVest "ACE_HandFlare_Red";}; +this addHeadgear "H_HelmetCrew_O"; +this addWeapon "SMG_02_F"; +this linkItem "ItemMap"; +this linkItem "ItemCompass"; +this linkItem "ItemWatch"; +this linkItem "ItemGPS"; +this linkItem "arcore_nightvision_Gen8"; diff --git a/CSAT Hex KH2002 Night/VD.sqf b/CSAT Hex KH2002 Night/VD.sqf new file mode 100644 index 0000000..3586b0b --- /dev/null +++ b/CSAT Hex KH2002 Night/VD.sqf @@ -0,0 +1,23 @@ +this forceAddUniform "U_O_CombatUniform_ocamo"; +for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; +this addItemToUniform "ACE_Flashlight_MX991"; +this addItemToUniform "ACE_CableTie"; +this addItemToUniform "ACE_EntrenchingTool"; +this addItemToUniform "ACE_morphine"; +this addItemToUniform "ACE_tourniquet"; +for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_red";}; +this addVest "V_BandollierB_cbr"; +for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; +for "_i" from 1 to 3 do {this addItemToVest "30Rnd_9x21_Mag_SMG_02";}; +this addItemToVest "HandGrenade"; +for "_i" from 1 to 2 do {this addItemToVest "ACE_HandFlare_Red";}; +this addBackpack "B_AssaultPack_ocamo"; +this addItemToBackpack "ToolKit"; +this addHeadgear "H_HelmetCrew_O"; +this addGoggles "G_Balaclava_blk"; +this addWeapon "SMG_02_F"; +this linkItem "ItemMap"; +this linkItem "ItemCompass"; +this linkItem "ItemWatch"; +this linkItem "ItemGPS"; +this linkItem "arcore_nightvision_Gen8"; diff --git a/CSAT Hex KH2002 Night/VG.sqf b/CSAT Hex KH2002 Night/VG.sqf new file mode 100644 index 0000000..ada6ca2 --- /dev/null +++ b/CSAT Hex KH2002 Night/VG.sqf @@ -0,0 +1,20 @@ +this forceAddUniform "U_O_CombatUniform_ocamo"; +for "_i" from 1 to 3 do {this addItemToUniform "ACE_fieldDressing";}; +this addItemToUniform "ACE_CableTie"; +this addItemToUniform "ACE_EntrenchingTool"; +this addItemToUniform "ACE_morphine"; +this addItemToUniform "ACE_tourniquet"; +this addItemToUniform "ACE_Flashlight_MX991"; +for "_i" from 1 to 2 do {this addItemToUniform "Chemlight_red";}; +this addVest "V_BandollierB_cbr"; +for "_i" from 1 to 2 do {this addItemToVest "SmokeShell";}; +for "_i" from 1 to 3 do {this addItemToVest "30Rnd_9x21_Mag_SMG_02";}; +this addItemToVest "HandGrenade"; +for "_i" from 1 to 2 do {this addItemToVest "ACE_HandFlare_Red";}; +this addHeadgear "H_HelmetCrew_O"; +this addWeapon "SMG_02_F"; +this linkItem "ItemMap"; +this linkItem "ItemCompass"; +this linkItem "ItemWatch"; +this linkItem "ItemGPS"; +this linkItem "arcore_nightvision_Gen8";