diff --git a/README.md b/README.md index 6edfefeeb..5e0501175 100644 --- a/README.md +++ b/README.md @@ -1,13 +1,13 @@ Duality - A 2D GameDev Framework ======= -Duality is a plugin based 2D game development framework based on C# and OpenTK. To get a quick overview, please visit the [project page](https://www.duality2d.net). For documentation, take a look at our [docs page](https://docs.duality2d.net). +Duality is a plugin based 2D game development framework based on C# and OpenTK. To get a quick overview, please visit the [project page](https://adamslair.github.io/duality). For documentation, take a look at our [docs page](https://adamslair.github.io/duality-docs). -If you have questions or just want to say Hi, feel free to check out the [discussions](https://forum.duality2d.net) area, or join us in the [chat](https://chat.duality2d.net). Also, feedback is always welcome! Bugs and feature requests that do not require further discussion, however, should be filed in the issue tracking system, directly here on github. +If you have questions or just want to say Hi, feel free to check out the [discussions](https://github.com/AdamsLair/duality/discussions) area, or join us in the [chat](https://discord.com/invite/ZgnhPzr). Also, feedback is always welcome! Bugs and feature requests that do not require further discussion, however, should be filed in the issue tracking system, directly here on github. ### Latest Binary Release -You can find the latest binary release [here](https://get.duality2d.net/). If you already have a Duality project, you can update your Duality version or any of its plugins in the [Package Manager](https://docs.duality2d.net/pages/v3/Package-Management.html). +You can find the latest binary release [here](https://github.com/AdamsLair/duality/releases/download/v3.0/Duality.zip). If you already have a Duality project, you can update your Duality version or any of its plugins in the [Package Manager](https://adamslair.github.io/duality-docs/pages/v3/Package-Management.html). ### Build status: | [Branch](https://github.com/AdamsLair/duality/wiki/Branch-Descriptions) | Status | @@ -26,7 +26,7 @@ All framework build results will be located in the shared `Build/Output` folder. ### Contributing -We're actively looking for contributors. Are you experienced with Duality and want to join the development team? Look at our [contribution guide](https://docs.duality2d.net/pages/v3/how-to-contribute.html). +We're actively looking for contributors. Are you experienced with Duality and want to join the development team? Look at our [contribution guide](https://adamslair.github.io/duality-docs/pages/v3/how-to-contribute.html). ---------- diff --git a/Source/DualityTemplates/DualityTemplates.csproj b/Source/DualityTemplates/DualityTemplates.csproj index 136d5683d..4c5783649 100644 --- a/Source/DualityTemplates/DualityTemplates.csproj +++ b/Source/DualityTemplates/DualityTemplates.csproj @@ -14,7 +14,7 @@ false content 4.0.0-alpha3 - https://www.duality2d.net/ + https://adamslair.github.io/duality https://github.com/AdamsLair/duality MIT false diff --git a/Source/Plugins/EditorBase/EditorActions/FirstSession/ViewGettingStartedTutorial.cs b/Source/Plugins/EditorBase/EditorActions/FirstSession/ViewGettingStartedTutorial.cs index 298d386f4..d62448382 100644 --- a/Source/Plugins/EditorBase/EditorActions/FirstSession/ViewGettingStartedTutorial.cs +++ b/Source/Plugins/EditorBase/EditorActions/FirstSession/ViewGettingStartedTutorial.cs @@ -25,7 +25,7 @@ public override string Name public override void Perform(IEnumerable objEnum) { - System.Diagnostics.Process.Start("https://tutorial.duality2d.net/"); + System.Diagnostics.Process.Start("https://adamslair.github.io/duality-docs/pages/v3/getting-started.html"); } public override bool MatchesContext(string context) { diff --git a/Source/Plugins/EditorBase/EditorActions/FirstSession/VisitCommunity.cs b/Source/Plugins/EditorBase/EditorActions/FirstSession/VisitCommunity.cs index 0880e2b84..3de427595 100644 --- a/Source/Plugins/EditorBase/EditorActions/FirstSession/VisitCommunity.cs +++ b/Source/Plugins/EditorBase/EditorActions/FirstSession/VisitCommunity.cs @@ -25,7 +25,7 @@ public override string Name public override void Perform(IEnumerable objEnum) { - System.Diagnostics.Process.Start("https://chat.duality2d.net"); + System.Diagnostics.Process.Start("https://discord.com/invite/ZgnhPzr"); } public override bool MatchesContext(string context) {