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monsterData.xml
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<?xml version="1.0"?>
<Monsters>
<!--SKELETON DEFINITION-->
<Monster>
<Name>Skeleton</Name>
<HP>40</HP>
<Defense>10</Defense>
<Description>A dusty old skeleton</Description>
<!--Equipped Weapon-->
<Weapon>
<Item>
<Name>Rust Short Sword</Name>
<Description>A rusty short sword.</Description>
<Level>1</Level>
<Worth>10</Worth>
</Item>
<Attack>8</Attack>
<MinDmg>2</MinDmg>
<MaxDmg>10</MaxDmg>
</Weapon>
<!--Monsters Loot-->
<Loot>
<Inventory>
<Weapon>
<Item>
<Name>Short Sword+1</Name>
<Description>An old short sword that is humming softly.</Description>
<Level>1</Level>
<Worth>20</Worth>
</Item>
<Attack>4</Attack>
<MinDmg>2</MinDmg>
<MaxDmg>6</MaxDmg>
</Weapon>
</Inventory>
<DropRate>10</DropRate>
</Loot>
</Monster>
<!--HOBGOBLIN MINER DEFINITION ============================ -->
<Monster>
<Name>Hobgoblin Miner</Name>
<HP>50</HP>
<Defense>10</Defense>
<Description>Hobgoblin Miner</Description>
<!--Equipped Weapon-->
<Weapon>
<Item>
<Name>Pick Axe</Name>
<Description>Pick Axe</Description>
<Level>1</Level>
<Worth>15</Worth>
</Item>
<Attack>8</Attack>
<MinDmg>4</MinDmg>
<MaxDmg>10</MaxDmg>
</Weapon>
<!--Monsters Loot-->
<Loot>
<Inventory>
<Weapon>
<Item>
<Name>Pick Axe</Name>
<Description>Pick Axe</Description>
<Level>1</Level>
<Worth>15</Worth>
</Item>
<Attack>8</Attack>
<MinDmg>4</MinDmg>
<MaxDmg>10</MaxDmg>
</Weapon>
</Inventory>
<DropRate>10</DropRate>
</Loot>
</Monster>
<!--HOBGOBLIN GUARD DEFINITION ============================ -->
<Monster>
<Name>Hobgoblin Guard</Name>
<HP>70</HP>
<Defense>13</Defense>
<Description>Hobgoblin Miner</Description>
<!--Equipped Weapon-->
<Weapon>
<Item>
<Name>Giant Club</Name>
<Description>Giant Club</Description>
<Level>2</Level>
<Worth>30</Worth>
</Item>
<Attack>10</Attack>
<MinDmg>8</MinDmg>
<MaxDmg>15</MaxDmg>
</Weapon>
<!--Monsters Loot-->
<Loot>
<Inventory>
<Weapon>
<Item>
<Name>Giant Club</Name>
<Description>Giant Club</Description>
<Level>2</Level>
<Worth>30</Worth>
</Item>
<Attack>10</Attack>
<MinDmg>8</MinDmg>
<MaxDmg>15</MaxDmg>
</Weapon>
</Inventory>
<DropRate>10</DropRate>
</Loot>
</Monster>
<!--HOBGOBLIN KING DEFINITION ============================ -->
<Monster>
<Name>Hobgoblin King</Name>
<HP>150</HP>
<Defense>18</Defense>
<Description>Hobgoblin King</Description>
<!--Equipped Weapon-->
<Weapon>
<Item>
<Name>Long Sword+2</Name>
<Description>Long Sword+2</Description>
<Level>4</Level>
<Worth>600</Worth>
</Item>
<Attack>15</Attack>
<MinDmg>10</MinDmg>
<MaxDmg>20</MaxDmg>
</Weapon>
<!--Monsters Loot-->
<Loot>
<Inventory>
<Weapon>
<Item>
<Name>Long Sword+2</Name>
<Description>Long Sword+2</Description>
<Level>4</Level>
<Worth>600</Worth>
</Item>
<Attack>15</Attack>
<MinDmg>10</MinDmg>
<MaxDmg>20</MaxDmg>
</Weapon>
<Item>
<Name>Golden Necklace</Name>
<Description>Golden Necklace</Description>
<Level>1</Level>
<Worth>1000</Worth>
</Item>
</Inventory>
<DropRate>10</DropRate>
<DropRate>10</DropRate>
</Loot>
</Monster>
<!--RABBIT DEFINITION ============================ -->
<Monster>
<Name>Rabbit</Name>
<HP>5</HP>
<Defense>1</Defense>
<Description>A harmless little bunny rabbit</Description>
<!--Equipped Weapon-->
<Weapon>
<Item>
<Name>Tiny Teeth</Name>
<Description>Tiny Teeth.</Description>
<Level>1</Level>
<Worth>10</Worth>
</Item>
<Attack>4</Attack>
<MinDmg>2</MinDmg>
<MaxDmg>6</MaxDmg>
</Weapon>
<!--Monsters Loot-->
<Loot>
<Inventory>
<Weapon>
<Item>
<Name>Short Sword+1</Name>
<Description>An old short sword that is humming softly.</Description>
<Level>1</Level>
<Worth>20</Worth>
</Item>
<Attack>4</Attack>
<MinDmg>2</MinDmg>
<MaxDmg>6</MaxDmg>
</Weapon>
<Item>
<Name>Rabbit Fur</Name>
<Description>Nice and soft.</Description>
<Level>1</Level>
<Worth>20</Worth>
</Item>
</Inventory>
<DropRate>10</DropRate>
<DropRate>100</DropRate>
</Loot>
</Monster>
<!--DEER DEFINITION ============================ -->
<Monster>
<Name>Deer</Name>
<HP>10</HP>
<Defense>3</Defense>
<Description>An elegant young buck with golden fur</Description>
<Weapon>
<Item>
<Name>Tiny Teeth</Name>
<Description>Tiny Teeth.</Description>
<Level>1</Level>
<Worth>10</Worth>
</Item>
<Attack>4</Attack>
<MinDmg>2</MinDmg>
<MaxDmg>6</MaxDmg>
</Weapon>
<!--Monsters Loot-->
<Loot>
<Inventory>
<Weapon>
<Item>
<Name>Short Sword+1</Name>
<Description>An old short sword that is humming softly.</Description>
<Level>1</Level>
<Worth>20</Worth>
</Item>
<Attack>4</Attack>
<MinDmg>2</MinDmg>
<MaxDmg>6</MaxDmg>
</Weapon>
<Item>
<Name>Deer Hide</Name>
<Description>Strong and supple, could make for some nice leather armour.</Description>
<Level>1</Level>
<Worth>20</Worth>
</Item>
</Inventory>
<DropRate>10</DropRate>
<DropRate>100</DropRate>
</Loot>
</Monster>
<Monster>
<Name>Fox</Name>
<HP>7</HP>
<Defense>4</Defense>
<Description>A quick brown fox with little whiskers</Description>
<Weapon>
<Item>
<Name>Tiny Teeth</Name>
<Description>Tiny Teeth.</Description>
<Level>1</Level>
<Worth>10</Worth>
</Item>
<Attack>4</Attack>
<MinDmg>2</MinDmg>
<MaxDmg>6</MaxDmg>
</Weapon>
<!--Monsters Loot-->
<Loot>
<Inventory>
<Weapon>
<Item>
<Name>Short Sword+1</Name>
<Description>An old short sword that is humming softly.</Description>
<Level>1</Level>
<Worth>20</Worth>
</Item>
<Attack>4</Attack>
<MinDmg>2</MinDmg>
<MaxDmg>6</MaxDmg>
</Weapon>
<Item>
<Name>Fox Paw</Name>
<Description>Provides good luck.</Description>
<Level>1</Level>
<Worth>20</Worth>
</Item>
</Inventory>
<DropRate>10</DropRate>
<DropRate>100</DropRate>
</Loot>
</Monster>
</Monsters>