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Do Holocoders grab NBT data? If not, that may be the source of the issue. Pokemon entities in Cobblemon all share the same entity type (cobblemon:pokemon), with NBT data controlling their species, shininess, etc. If memory serves it is all saved under a "Pokemon" tag, similar to the "VillagerData" tag Villagers have that contains further tags for their type, profession, and level.
1.0.3
Holocoder will not grab the model of a specific pokemon and will cycle the model in a projector of different pokemon with broken textures
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