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cable_club.asm
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; performs the appropriate action when the player uses the gameboy on the table in the Colosseum or Trade Center
; In the Colosseum, it starts a battle. In the Trade Center, it displays the trade selection screen.
; Before doing either action, it swaps random numbers, trainer names and party data with the other gameboy.
CableClub_DoBattleOrTrade:
ld c, 80
call DelayFrames
call ClearScreen
call UpdateSprites
call LoadFontTilePatterns
call LoadHpBarAndStatusTilePatterns
call LoadTrainerInfoTextBoxTiles
coord hl, 3, 8
ld b, 2
ld c, 12
call CableClub_TextBoxBorder
coord hl, 4, 10
ld de, PleaseWaitString
call PlaceString
ld hl, wPlayerNumHits
xor a
ld [hli], a
ld [hl], $50
; fall through
; This is called after completing a trade.
CableClub_DoBattleOrTradeAgain:
ld hl, wSerialPlayerDataBlock
ld a, SERIAL_PREAMBLE_BYTE
ld b, 6
.writePlayerDataBlockPreambleLoop
ld [hli], a
dec b
jr nz, .writePlayerDataBlockPreambleLoop
ld hl, wSerialRandomNumberListBlock
ld a, SERIAL_PREAMBLE_BYTE
ld b, 7
.writeRandomNumberListPreambleLoop
ld [hli], a
dec b
jr nz, .writeRandomNumberListPreambleLoop
ld b, 10
.generateRandomNumberListLoop
call Random
cp SERIAL_PREAMBLE_BYTE ; all the random numbers have to be less than the preamble byte
jr nc, .generateRandomNumberListLoop
ld [hli], a
dec b
jr nz, .generateRandomNumberListLoop
ld hl, wSerialPartyMonsPatchList
ld a, SERIAL_PREAMBLE_BYTE
ld [hli], a
ld [hli], a
ld [hli], a
ld b, $c8
xor a
.zeroPlayerDataPatchListLoop
ld [hli], a
dec b
jr nz, .zeroPlayerDataPatchListLoop
ld hl, wGrassRate
ld bc, wTrainerHeaderPtr - wGrassRate
.zeroEnemyPartyLoop
xor a
ld [hli], a
dec bc
ld a, b
or c
jr nz, .zeroEnemyPartyLoop
ld hl, wPartyMons - 1
ld de, wSerialPartyMonsPatchList + 10
ld bc, 0
.patchPartyMonsLoop
inc c
ld a, c
cp SERIAL_PREAMBLE_BYTE
jr z, .startPatchListPart2
ld a, b
dec a ; are we in part 2 of the patch list?
jr nz, .checkPlayerDataByte ; jump if in part 1
; if we're in part 2
ld a, c
cp (wPartyMonOT - (wPartyMons - 1)) - (SERIAL_PREAMBLE_BYTE - 1)
jr z, .finishedPatchingPlayerData
.checkPlayerDataByte
inc hl
ld a, [hl]
cp SERIAL_NO_DATA_BYTE
jr nz, .patchPartyMonsLoop
; if the player data byte matches SERIAL_NO_DATA_BYTE, patch it with $FF and record the offset in the patch list
ld a, c
ld [de], a
inc de
ld [hl], $ff
jr .patchPartyMonsLoop
.startPatchListPart2
ld a, SERIAL_PATCH_LIST_PART_TERMINATOR
ld [de], a ; end of part 1
inc de
lb bc, 1, 0
jr .patchPartyMonsLoop
.finishedPatchingPlayerData
ld a, SERIAL_PATCH_LIST_PART_TERMINATOR
ld [de], a ; end of part 2
call Serial_SyncAndExchangeNybble
ld a, [hSerialConnectionStatus]
cp USING_INTERNAL_CLOCK
jr nz, .skipSendingTwoZeroBytes
; if using internal clock
; send two zero bytes for syncing purposes?
call Delay3
xor a
ld [hSerialSendData], a
ld a, START_TRANSFER_INTERNAL_CLOCK
ld [rSC], a
call DelayFrame
xor a
ld [hSerialSendData], a
ld a, START_TRANSFER_INTERNAL_CLOCK
ld [rSC], a
.skipSendingTwoZeroBytes
call Delay3
ld a, (1 << SERIAL)
ld [rIE], a
ld hl, wSerialRandomNumberListBlock
ld de, wSerialOtherGameboyRandomNumberListBlock
ld bc, $11
call Serial_ExchangeBytes
ld a, SERIAL_NO_DATA_BYTE
ld [de], a
ld hl, wSerialPlayerDataBlock
ld de, wSerialEnemyDataBlock
ld bc, $1a8
call Serial_ExchangeBytes
ld a, SERIAL_NO_DATA_BYTE
ld [de], a
ld hl, wSerialPartyMonsPatchList
ld de, wSerialEnemyMonsPatchList
ld bc, $c8
call Serial_ExchangeBytes
ld a, (1 << SERIAL) | (1 << TIMER) | (1 << VBLANK)
ld [rIE], a
ld a, $ff
call PlaySound
ld a, [hSerialConnectionStatus]
cp USING_INTERNAL_CLOCK
jr z, .skipCopyingRandomNumberList ; the list generated by the gameboy clocking the connection is used by both gameboys
ld hl, wSerialOtherGameboyRandomNumberListBlock
.findStartOfRandomNumberListLoop
ld a, [hli]
and a
jr z, .findStartOfRandomNumberListLoop
cp SERIAL_PREAMBLE_BYTE
jr z, .findStartOfRandomNumberListLoop
cp SERIAL_NO_DATA_BYTE
jr z, .findStartOfRandomNumberListLoop
dec hl
ld de, wLinkBattleRandomNumberList
ld c, 10
.copyRandomNumberListLoop
ld a, [hli]
cp SERIAL_NO_DATA_BYTE
jr z, .copyRandomNumberListLoop
ld [de], a
inc de
dec c
jr nz, .copyRandomNumberListLoop
.skipCopyingRandomNumberList
ld hl, wSerialEnemyDataBlock + 3
.findStartOfEnemyNameLoop
ld a, [hli]
and a
jr z, .findStartOfEnemyNameLoop
cp SERIAL_PREAMBLE_BYTE
jr z, .findStartOfEnemyNameLoop
cp SERIAL_NO_DATA_BYTE
jr z, .findStartOfEnemyNameLoop
dec hl
ld de, wLinkEnemyTrainerName
ld c, NAME_LENGTH
.copyEnemyNameLoop
ld a, [hli]
cp SERIAL_NO_DATA_BYTE
jr z, .copyEnemyNameLoop
ld [de], a
inc de
dec c
jr nz, .copyEnemyNameLoop
ld de, wEnemyPartyCount
ld bc, wTrainerHeaderPtr - wEnemyPartyCount
.copyEnemyPartyLoop
ld a, [hli]
cp SERIAL_NO_DATA_BYTE
jr z, .copyEnemyPartyLoop
ld [de], a
inc de
dec bc
ld a, b
or c
jr nz, .copyEnemyPartyLoop
ld de, wSerialPartyMonsPatchList
ld hl, wPartyMons
ld c, 2 ; patch list has 2 parts
.unpatchPartyMonsLoop
ld a, [de]
inc de
and a
jr z, .unpatchPartyMonsLoop
cp SERIAL_PREAMBLE_BYTE
jr z, .unpatchPartyMonsLoop
cp SERIAL_NO_DATA_BYTE
jr z, .unpatchPartyMonsLoop
cp SERIAL_PATCH_LIST_PART_TERMINATOR
jr z, .finishedPartyMonsPatchListPart
push hl
push bc
ld b, 0
dec a
ld c, a
add hl, bc
ld a, SERIAL_NO_DATA_BYTE
ld [hl], a
pop bc
pop hl
jr .unpatchPartyMonsLoop
.finishedPartyMonsPatchListPart
ld hl, wPartyMons + (SERIAL_PREAMBLE_BYTE - 1)
dec c ; is there another part?
jr nz, .unpatchPartyMonsLoop
ld de, wSerialEnemyMonsPatchList
ld hl, wEnemyMons
ld c, 2 ; patch list has 2 parts
.unpatchEnemyMonsLoop
ld a, [de]
inc de
and a
jr z, .unpatchEnemyMonsLoop
cp SERIAL_PREAMBLE_BYTE
jr z, .unpatchEnemyMonsLoop
cp SERIAL_NO_DATA_BYTE
jr z, .unpatchEnemyMonsLoop
cp SERIAL_PATCH_LIST_PART_TERMINATOR
jr z, .finishedEnemyMonsPatchListPart
push hl
push bc
ld b, 0
dec a
ld c, a
add hl, bc
ld a, SERIAL_NO_DATA_BYTE
ld [hl], a
pop bc
pop hl
jr .unpatchEnemyMonsLoop
.finishedEnemyMonsPatchListPart
ld hl, wEnemyMons + (SERIAL_PREAMBLE_BYTE - 1)
dec c
jr nz, .unpatchEnemyMonsLoop
ld a, wEnemyMonOT % $100
ld [wUnusedCF8D], a
ld a, wEnemyMonOT / $100
ld [wUnusedCF8D + 1], a
xor a
ld [wTradeCenterPointerTableIndex], a
ld a, $ff
call PlaySound
ld a, [hSerialConnectionStatus]
cp USING_INTERNAL_CLOCK
ld c, 66
call z, DelayFrames ; delay if using internal clock
ld a, [wLinkState]
cp LINK_STATE_START_BATTLE
ld a, LINK_STATE_TRADING
ld [wLinkState], a
jr nz, .trading
ld a, LINK_STATE_BATTLING
ld [wLinkState], a
ld a, OPP_SONY1
ld [wCurOpponent], a
call ClearScreen
call Delay3
ld hl, wOptions
res 7, [hl]
predef InitOpponent
predef HealParty
jp ReturnToCableClubRoom
.trading
ld c, BANK(Music_GameCorner)
ld a, MUSIC_GAME_CORNER
call PlayMusic
jr CallCurrentTradeCenterFunction
PleaseWaitString:
db "PLEASE WAIT!@"
CallCurrentTradeCenterFunction:
ld hl, TradeCenterPointerTable
ld b, 0
ld a, [wTradeCenterPointerTableIndex]
cp $ff
jp z, DisplayTitleScreen
add a
ld c, a
add hl, bc
inline "hl = [hl]"
jp hl
TradeCenter_SelectMon:
call ClearScreen
call LoadTrainerInfoTextBoxTiles
call TradeCenter_DrawPartyLists
call TradeCenter_DrawCancelBox
xor a
ld hl, wSerialSyncAndExchangeNybbleReceiveData
ld [hli], a
ld [hli], a
ld [hli], a
ld [hl], a
ld [wMenuWatchMovingOutOfBounds], a
ld [wCurrentMenuItem], a
ld [wLastMenuItem], a
ld [wMenuJoypadPollCount], a
inc a
ld [wSerialExchangeNybbleSendData], a
jp .playerMonMenu
.enemyMonMenu
xor a
ld [wMenuWatchMovingOutOfBounds], a
inc a
ld [wWhichTradeMonSelectionMenu], a
ld a, D_DOWN | D_LEFT | A_BUTTON
ld [wMenuWatchedKeys], a
ld a, [wEnemyPartyCount]
ld [wMaxMenuItem], a
ld a, 9
ld [wTopMenuItemY], a
ld a, 1
ld [wTopMenuItemX], a
.enemyMonMenu_HandleInput
ld hl, hFlags_0xFFF6
set 1, [hl]
call HandleMenuInput
ld hl, hFlags_0xFFF6
res 1, [hl]
and a
jp z, .getNewInput
bit 0, a ; A button pressed?
jr z, .enemyMonMenu_ANotPressed
; if A button pressed
ld a, [wMaxMenuItem]
ld c, a
ld a, [wCurrentMenuItem]
cp c
jr c, .displayEnemyMonStats
ld a, [wMaxMenuItem]
dec a
ld [wCurrentMenuItem], a
.displayEnemyMonStats
ld a, INIT_ENEMYOT_LIST
ld [wInitListType], a
callab InitList ; the list isn't used
ld hl, wEnemyMons
call TradeCenter_DisplayStats
jp .getNewInput
.enemyMonMenu_ANotPressed
bit 5, a ; Left pressed?
jr z, .enemyMonMenu_LeftNotPressed
; if Left pressed, switch back to the player mon menu
xor a ; player mon menu
ld [wWhichTradeMonSelectionMenu], a
ld a, [wMenuCursorLocation]
ld l, a
ld a, [wMenuCursorLocation + 1]
ld h, a
ld a, [wTileBehindCursor]
ld [hl], a
ld a, [wCurrentMenuItem]
ld b, a
ld a, [wPartyCount]
dec a
cp b
jr nc, .playerMonMenu
ld [wCurrentMenuItem], a
jr .playerMonMenu
.enemyMonMenu_LeftNotPressed
bit 7, a ; Down pressed?
jp z, .getNewInput
jp .selectedCancelMenuItem ; jump if Down pressed
.playerMonMenu
xor a ; player mon menu
ld [wWhichTradeMonSelectionMenu], a
ld [wMenuWatchMovingOutOfBounds], a
ld a, D_DOWN | D_RIGHT | A_BUTTON
ld [wMenuWatchedKeys], a
ld a, [wPartyCount]
ld [wMaxMenuItem], a
ld a, 1
ld [wTopMenuItemY], a
ld a, 1
ld [wTopMenuItemX], a
coord hl, 1, 1
lb bc, 6, 1
call ClearScreenArea
.playerMonMenu_HandleInput
ld hl, hFlags_0xFFF6
set 1, [hl]
call HandleMenuInput
ld hl, hFlags_0xFFF6
res 1, [hl]
and a ; was anything pressed?
jr nz, .playerMonMenu_SomethingPressed
jp .getNewInput
.playerMonMenu_SomethingPressed
bit 0, a ; A button pressed?
jr z, .playerMonMenu_ANotPressed
jp .chosePlayerMon ; jump if A button pressed
; unreachable code
ld a, INIT_PLAYEROT_LIST
ld [wInitListType], a
callab InitList ; the list isn't used
call TradeCenter_DisplayStats
jp .getNewInput
.playerMonMenu_ANotPressed
bit 4, a ; Right pressed?
jr z, .playerMonMenu_RightNotPressed
; if Right pressed, switch to the enemy mon menu
ld a, $1 ; enemy mon menu
ld [wWhichTradeMonSelectionMenu], a
ld a, [wMenuCursorLocation]
ld l, a
ld a, [wMenuCursorLocation + 1]
ld h, a
ld a, [wTileBehindCursor]
ld [hl], a
ld a, [wCurrentMenuItem]
ld b, a
ld a, [wEnemyPartyCount]
dec a
cp b
jr nc, .notPastLastEnemyMon
; when switching to the enemy mon menu, if the menu selection would be past the last enemy mon, select the last enemy mon
ld [wCurrentMenuItem], a
.notPastLastEnemyMon
jp .enemyMonMenu
.playerMonMenu_RightNotPressed
bit 7, a ; Down pressed?
jr z, .getNewInput
jp .selectedCancelMenuItem ; jump if Down pressed
.getNewInput
ld a, [wWhichTradeMonSelectionMenu]
and a
jp z, .playerMonMenu_HandleInput
jp .enemyMonMenu_HandleInput
.chosePlayerMon
call SaveScreenTilesToBuffer1
call PlaceUnfilledArrowMenuCursor
ld a, [wMaxMenuItem]
ld c, a
ld a, [wCurrentMenuItem]
cp c
jr c, .displayStatsTradeMenu
ld a, [wMaxMenuItem]
dec a
.displayStatsTradeMenu
push af
coord hl, 0, 14
ld b, 2
ld c, 18
call CableClub_TextBoxBorder
coord hl, 2, 16
ld de, .statsTrade
call PlaceString
xor a
ld [wCurrentMenuItem], a
ld [wLastMenuItem], a
ld [wMenuJoypadPollCount], a
ld [wMaxMenuItem], a
ld a, 16
ld [wTopMenuItemY], a
.selectStatsMenuItem
ld a, " "
Coorda 11, 16
ld a, D_RIGHT | B_BUTTON | A_BUTTON
ld [wMenuWatchedKeys], a
ld a, 1
ld [wTopMenuItemX], a
call HandleMenuInput
bit 4, a ; Right pressed?
jr nz, .selectTradeMenuItem
bit 1, a ; B button pressed?
jr z, .displayPlayerMonStats
.cancelPlayerMonChoice
pop af
ld [wCurrentMenuItem], a
call LoadScreenTilesFromBuffer1
jp .playerMonMenu
.selectTradeMenuItem
ld a, " "
Coorda 1, 16
ld a, D_LEFT | B_BUTTON | A_BUTTON
ld [wMenuWatchedKeys], a
ld a, 11
ld [wTopMenuItemX], a
call HandleMenuInput
bit 5, a ; Left pressed?
jr nz, .selectStatsMenuItem
bit 1, a ; B button pressed?
jr nz, .cancelPlayerMonChoice
jr .choseTrade
.displayPlayerMonStats
pop af
ld [wCurrentMenuItem], a
ld a, INIT_PLAYEROT_LIST
ld [wInitListType], a
callab InitList ; the list isn't used
call TradeCenter_DisplayStats
call LoadScreenTilesFromBuffer1
jp .playerMonMenu
.choseTrade
call PlaceUnfilledArrowMenuCursor
pop af
ld [wCurrentMenuItem], a
ld [wTradingWhichPlayerMon], a
ld [wSerialExchangeNybbleSendData], a
call Serial_PrintWaitingTextAndSyncAndExchangeNybble
ld a, [wSerialSyncAndExchangeNybbleReceiveData]
cp $f
jp z, CallCurrentTradeCenterFunction ; go back to the beginning of the trade selection menu if the other person cancelled
ld [wTradingWhichEnemyMon], a
call TradeCenter_PlaceSelectedEnemyMonMenuCursor
ld a, $1 ; TradeCenter_Trade
ld [wTradeCenterPointerTableIndex], a
jp CallCurrentTradeCenterFunction
.statsTrade
db "STATS TRADE@"
.selectedCancelMenuItem
ld a, [wCurrentMenuItem]
ld b, a
ld a, [wMaxMenuItem]
cp b
jp nz, .getNewInput
ld a, [wMenuCursorLocation]
ld l, a
ld a, [wMenuCursorLocation + 1]
ld h, a
ld a, " "
ld [hl], a
.cancelMenuItem_Loop
ld a, "▶" ; filled arrow cursor
Coorda 1, 16
.cancelMenuItem_JoypadLoop
call JoypadLowSensitivity
ld a, [hJoy5]
and a ; pressed anything?
jr z, .cancelMenuItem_JoypadLoop
bit 0, a ; A button pressed?
jr nz, .cancelMenuItem_APressed
bit 6, a ; Up pressed?
jr z, .cancelMenuItem_JoypadLoop
; if Up pressed
ld a, " "
Coorda 1, 16
ld a, [wPartyCount]
dec a
ld [wCurrentMenuItem], a
jp .playerMonMenu
.cancelMenuItem_APressed
ld a, "▷" ; unfilled arrow cursor
Coorda 1, 16
ld a, $f
ld [wSerialExchangeNybbleSendData], a
call Serial_PrintWaitingTextAndSyncAndExchangeNybble
ld a, [wSerialSyncAndExchangeNybbleReceiveData]
cp $f ; did the other person choose Cancel too?
jr nz, .cancelMenuItem_Loop
; fall through
ReturnToCableClubRoom:
call GBPalWhiteOutWithDelay3
ld hl, wFontLoaded
ld a, [hl]
push af
push hl
res 0, [hl]
xor a
ld [wd72d], a
dec a
ld [wDestinationWarpID], a
call LoadMapData
callba ClearVariablesOnEnterMap
pop hl
pop af
ld [hl], a
call GBFadeInFromWhite
ret
TradeCenter_DrawCancelBox:
coord hl, 11, 15
ld a, $7e
ld bc, 2 * SCREEN_WIDTH + 9
call FillMemory
coord hl, 0, 15
ld b, 1
ld c, 9
call CableClub_TextBoxBorder
coord hl, 2, 16
ld de, CancelTextString
jp PlaceString
CancelTextString:
db "CANCEL@"
TradeCenter_PlaceSelectedEnemyMonMenuCursor:
ld a, [wSerialSyncAndExchangeNybbleReceiveData]
coord hl, 1, 9
ld bc, SCREEN_WIDTH
call AddNTimes
ld [hl], "▷" ; cursor
ret
TradeCenter_DisplayStats:
ld a, [wCurrentMenuItem]
ld [wWhichPokemon], a
predef StatusScreen
predef StatusScreen2
call GBPalNormal
call LoadTrainerInfoTextBoxTiles
call TradeCenter_DrawPartyLists
jp TradeCenter_DrawCancelBox
TradeCenter_DrawPartyLists:
coord hl, 0, 0
ld b, 6
ld c, 18
call CableClub_TextBoxBorder
coord hl, 0, 8
ld b, 6
ld c, 18
call CableClub_TextBoxBorder
coord hl, 5, 0
ld de, wPlayerName
call PlaceString
coord hl, 5, 8
ld de, wLinkEnemyTrainerName
call PlaceString
coord hl, 2, 1
ld de, wPartySpecies
call TradeCenter_PrintPartyListNames
coord hl, 2, 9
ld de, wEnemyPartyMons
; fall through
TradeCenter_PrintPartyListNames:
ld c, $0
.loop
ld a, [de]
cp $ff
ret z
ld [wd11e], a
push bc
push hl
push de
push hl
ld a, c
ld [$ff95], a
call GetMonName
pop hl
call PlaceString
pop de
inc de
pop hl
ld bc, 20
add hl, bc
pop bc
inc c
jr .loop
TradeCenter_Trade:
ld c, 100
call DelayFrames
xor a
ld [wSerialExchangeNybbleSendData + 1], a ; unnecessary
ld [wSerialExchangeNybbleReceiveData], a
ld [wMenuWatchMovingOutOfBounds], a
ld [wMenuJoypadPollCount], a
coord hl, 0, 12
ld b, 4
ld c, 18
call CableClub_TextBoxBorder
ld a, [wTradingWhichPlayerMon]
ld hl, wPartySpecies
ld c, a
ld b, 0
add hl, bc
ld a, [hl]
ld [wd11e], a
call GetMonName
ld hl, wcd6d
ld de, wNameOfPlayerMonToBeTraded
ld bc, NAME_LENGTH
call CopyData
ld a, [wTradingWhichEnemyMon]
ld hl, wEnemyPartyMons
ld c, a
ld b, 0
add hl, bc
ld a, [hl]
ld [wd11e], a
call GetMonName
ld hl, WillBeTradedText
coord bc, 1, 14
call TextCommandProcessor
call SaveScreenTilesToBuffer1
coord hl, 10, 7
lb bc, 8, 11
ld a, TRADE_CANCEL_MENU
ld [wTwoOptionMenuID], a
ld a, TWO_OPTION_MENU
ld [wTextBoxID], a
call DisplayTextBoxID
call LoadScreenTilesFromBuffer1
ld a, [wCurrentMenuItem]
and a
jr z, .tradeConfirmed
; if trade cancelled
ld a, $1
ld [wSerialExchangeNybbleSendData], a
coord hl, 0, 12
ld b, 4
ld c, 18
call CableClub_TextBoxBorder
coord hl, 1, 14
ld de, TradeCanceled
call PlaceString
call Serial_PrintWaitingTextAndSyncAndExchangeNybble
jp .tradeCancelled
.tradeConfirmed
ld a, $2
ld [wSerialExchangeNybbleSendData], a
call Serial_PrintWaitingTextAndSyncAndExchangeNybble
ld a, [wSerialSyncAndExchangeNybbleReceiveData]
dec a ; did the other person cancel?
jr nz, .doTrade
; if the other person cancelled
coord hl, 0, 12
ld b, 4
ld c, 18
call CableClub_TextBoxBorder
coord hl, 1, 14
ld de, TradeCanceled
call PlaceString
jp .tradeCancelled
.doTrade
ld a, [wTradingWhichPlayerMon]
ld hl, wPartyMonOT
call SkipFixedLengthTextEntries
ld de, wTradedPlayerMonOT
ld bc, NAME_LENGTH
call CopyData
ld hl, wPartyMon1Species
ld a, [wTradingWhichPlayerMon]
ld bc, wPartyMon2 - wPartyMon1
call AddNTimes
ld bc, wPartyMon1OTID - wPartyMon1
add hl, bc
ld a, [hli]
ld [wTradedPlayerMonOTID], a
ld a, [hl]
ld [wTradedPlayerMonOTID + 1], a
ld a, [wTradingWhichEnemyMon]
ld hl, wEnemyMonOT
call SkipFixedLengthTextEntries
ld de, wTradedEnemyMonOT
ld bc, NAME_LENGTH
call CopyData
ld hl, wEnemyMons
ld a, [wTradingWhichEnemyMon]
ld bc, wEnemyMon2 - wEnemyMon1
call AddNTimes
ld bc, wEnemyMon1OTID - wEnemyMon1
add hl, bc
ld a, [hli]
ld [wTradedEnemyMonOTID], a
ld a, [hl]
ld [wTradedEnemyMonOTID + 1], a
ld a, [wTradingWhichPlayerMon]
ld [wWhichPokemon], a
ld hl, wPartySpecies
ld b, 0
ld c, a
add hl, bc
ld a, [hl]
ld [wTradedPlayerMonSpecies], a
xor a
ld [wRemoveMonFromBox], a
call RemovePokemon
ld a, [wTradingWhichEnemyMon]
ld c, a
ld [wWhichPokemon], a
ld hl, wEnemyPartyMons
ld d, 0
ld e, a
add hl, de
ld a, [hl]
ld [wcf91], a
ld hl, wEnemyMons
ld a, c
ld bc, wEnemyMon2 - wEnemyMon1
call AddNTimes
ld de, wLoadedMon
ld bc, wEnemyMon2 - wEnemyMon1
call CopyData
call AddEnemyMonToPlayerParty
ld a, [wPartyCount]
dec a
ld [wWhichPokemon], a
ld a, $1
ld [wForceEvolution], a
ld a, [wTradingWhichEnemyMon]
ld hl, wEnemyPartyMons
ld b, 0
ld c, a
add hl, bc
ld a, [hl]
ld [wTradedEnemyMonSpecies], a
ld a, 10
ld [wAudioFadeOutControl], a
ld a, $2
ld [wAudioSavedROMBank], a
ld a, MUSIC_SAFARI_ZONE
ld [wNewSoundID], a
call PlaySound
ld c, 100
call DelayFrames
call ClearScreen
call LoadHpBarAndStatusTilePatterns
xor a
ld [wUnusedCC5B], a
ld a, [hSerialConnectionStatus]
cp USING_EXTERNAL_CLOCK
jr z, .usingExternalClock
predef InternalClockTradeAnim
jr .tradeCompleted
.usingExternalClock
predef ExternalClockTradeAnim
.tradeCompleted
callab TryEvolvingMon
call ClearScreen
call LoadTrainerInfoTextBoxTiles
call Serial_PrintWaitingTextAndSyncAndExchangeNybble
ld c, 40
call DelayFrames
coord hl, 0, 12
ld b, 4
ld c, 18
call CableClub_TextBoxBorder
coord hl, 1, 14
ld de, TradeCompleted
call PlaceString
predef SaveSAVtoSRAM2
ld c, 50
call DelayFrames
xor a
ld [wTradeCenterPointerTableIndex], a
jp CableClub_DoBattleOrTradeAgain
.tradeCancelled
ld c, 100
call DelayFrames
xor a ; TradeCenter_SelectMon
ld [wTradeCenterPointerTableIndex], a
jp CallCurrentTradeCenterFunction
WillBeTradedText:
TX_FAR _WillBeTradedText
db "@"
TradeCompleted:
db "Trade completed!@"
TradeCanceled:
db "Too bad! The trade"
next "was canceled!@"
TradeCenterPointerTable:
dw TradeCenter_SelectMon
dw TradeCenter_Trade
CableClub_Run:
ld a, [wLinkState]
cp LINK_STATE_START_TRADE
jr z, .doBattleOrTrade
cp LINK_STATE_START_BATTLE
jr z, .doBattleOrTrade
cp LINK_STATE_RESET ; this is never used
ret nz
predef EmptyFunc3
jp Init
.doBattleOrTrade
call CableClub_DoBattleOrTrade
ld hl, Club_GFX
ld a, h
ld [wTilesetGfxPtr + 1], a
ld a, l
ld [wTilesetGfxPtr], a
ld a, Bank(Club_GFX)
ld [wTilesetBank], a
ld hl, Club_Coll
ld a, h
ld [wTilesetCollisionPtr + 1], a
ld a, l
ld [wTilesetCollisionPtr], a
xor a
ld [wGrassRate], a
inc a ; LINK_STATE_IN_CABLE_CLUB
ld [wLinkState], a
ld [hJoy5], a
ld a, 10
ld [wAudioFadeOutControl], a
ld a, BANK(Music_Celadon)
ld [wAudioSavedROMBank], a
ld a, MUSIC_CELADON
ld [wNewSoundID], a
jp PlaySound
EmptyFunc3:
ret
; **Diploma_TextBoxBorder**
; CableClub_TextBoxBorder と同じボーダー表示
Diploma_TextBoxBorder:
call GetPredefRegisters
; b = height
; c = width
CableClub_TextBoxBorder:
push hl
ld a, $78 ; border upper left corner tile
ld [hli], a
inc a ; border top horizontal line tile
call CableClub_DrawHorizontalLine
inc a ; border upper right corner tile
ld [hl], a
pop hl
ld de, 20
add hl, de
.loop
push hl
ld a, $7b ; border left vertical line tile
ld [hli], a
ld a, " "
call CableClub_DrawHorizontalLine
ld [hl], $77 ; border right vertical line tile
pop hl
ld de, 20
add hl, de
dec b
jr nz, .loop
ld a, $7c ; border lower left corner tile
ld [hli], a
ld a, $76 ; border bottom horizontal line tile
call CableClub_DrawHorizontalLine
ld [hl], $7d ; border lower right corner tile
ret
; c = width
CableClub_DrawHorizontalLine:
ld d, c
.loop
ld [hli], a
dec d
jr nz, .loop
ret
LoadTrainerInfoTextBoxTiles:
ld de, TrainerInfoTextBoxTileGraphics
ld hl, vChars2 + $760
lb bc, BANK(TrainerInfoTextBoxTileGraphics), (TrainerInfoTextBoxTileGraphicsEnd - TrainerInfoTextBoxTileGraphics) / $10
jp CopyVideoData