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A load of random little recommendations
- Remove Optifine
- You can rotate and zoom into guidebook scenes that have the zoom and annotation hide/show buttons
- Keep your network treelike and avoid loops
- Full-block devices in groups of 8 or less unless you deeply understand how channels route through a network
- Pick a wood and stick with it for all your patterns. Yes, enabling substitutions in patterns sometimes works, but using the same wood type everywhere greatly reduces hassle.
- Arrange your patterns vertically in the / distribute your patterns between your providers so that recipes can be performed in parallel.
- Add an energy cell so that your network can handle power spikes.
- You can use water in the
- The best way to keep your network clean is to not put random mob loot like swords and armor in. Each unique combination of enchantment and durability is another type.
- An "item entering system" event must occur when returning the result of a processing pattern, like through an , , or return slot, you can't just pipe the result into a chest with a on it.
- Don't forget that can rotate and zoom into guidebook scenes that have the zoom and annotation hide/show buttons
- The will only push complete recipe batches and only through a single side. This is useful for making sure machines don't get partial batches, but sometimes you want the ingredients to go to multiple places. You can achieve this using an , either as a "pipe" subnet or using its ability to hold multiple different item stacks, fluids, chemicals, etc. all at once, to use it as a sort of intermediate chest/tank.
- You can zoom and rotate guidebook scenes that have the zoom and annotation hide/show buttons