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GLaDOS Voice Line Trigger #2060

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janerik20 opened this issue Jun 28, 2024 · 3 comments
Open

GLaDOS Voice Line Trigger #2060

janerik20 opened this issue Jun 28, 2024 · 3 comments
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Enhancement Improvement or tweak to the mod

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@janerik20
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janerik20 commented Jun 28, 2024

Description of the feature

I would like to suggest the following feature:
There are voice line triggers that can trigger voice lines from GLaDOS. These could possibly be configured in BeeMod (select specific voice line) and then built into Portal 2 as a trigger. If it is possible: I would like to make everything into an item that I have enough room for other things in my Portal 2 items inventory.

Why should this be implemented

This could make the level more interesting. If something specific happens in the level, a voice line could make the part more exciting.

@janerik20 janerik20 added the Enhancement Improvement or tweak to the mod label Jun 28, 2024
@CompyCube
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Good idea and it could possibly be made by a simple trigger linking to a actor in the game. It technically already exists too via the "mid" and "response" categories in most voice options.

@unfunny1
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there's a ucp for that, forgot the name of it tho

@TeamSpen210
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The main problem with these sorts of things is that currently, you're able to arbitrarily swap style or characters, and everything will still work. If we do add a voiceline trigger, it's really not clear what should happen if you switch to another character with those present in the map. Should it be limited to a preset list that corresponds to each other? Or just accept that it will produce nonsense if you switch.

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4 participants