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We can have a single JSON file that contains all the enemies in the game as JSON objects that can be called whenever needed. Sample JSON would look like this:
We can have a single JSON file that contains all the enemies in the game as JSON objects that can be called whenever needed. Sample JSON would look like this:
With this we'd be able to have the player encounter enemies on a % chance based on the area they're in and what the spawn chance of the enemy is.
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