From b52abd6ef0aa909681e872989ab1e5299ce92f4d Mon Sep 17 00:00:00 2001 From: Robert French Date: Sun, 7 Sep 2014 21:50:37 -0400 Subject: [PATCH] Changed math to at multiplier to baseNode size instead of setting the scaleNode number to the node size. --- Scale.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Scale.cs b/Scale.cs index ba03c103..5785de6b 100644 --- a/Scale.cs +++ b/Scale.cs @@ -325,7 +325,7 @@ private void rescaleNode(AttachNode node, AttachNode baseNode) var options = (UI_ChooseOption)this.Fields["tweakName"].uiControlEditor; if (scaleNodes.Length > 0) { - node.size = scaleNodes[tweakName]; + node.size = (int)(baseNode.size + (1 * scaleNodes[tweakName])); } else {