title | description |
---|---|
Publish bodies with eyelashes and eyebrows |
Eyelashes and eyebrows are optional accessory items you can equip to an avatar to publish in the Marketplace. |
Eyelashes and eyebrows are cosmetics that can help emphasize facial features and create a unique way of customizing a character. Similar to clothing, eyelashes and eyebrows are 3D layered clothing that can stretch and fit over different face shapes and can deform and stretch with character face animations.
Character body without eyelashes and eyebrows Character body with eyelashes and eyebrows Standalone eyelashes and eyebrowsWhen publishing eyelashes and eyebrows, you must parent these Class.Accessory
objects under the avatar character's Class.Model
prior to uploading the character Model
to the Marketplace. These Accessory
face objects must adhere to Roblox's accessory requirements and include layered components such as caging, rigging, and skinning components. For an overview on creating your own eyelashes and eyebrows, see Create face accessories.
Use the following steps to import your face accessory and body assets into Studio. After converting the eyelashes and eyebrows to Accessory
objects, parent the Accessory
objects within the character Model
before uploading the character to the Marketplace.
You can download reference .fbx
models of eyelashes, eyebrows, and an avatar body to follow along this process.
-
In the Avatar Tab > 3D Importer, import the
.fbx
files of your face accessory and body. The eyelashes, eyebrows, and body each populate in your Workspace as aModel
.- If you are using the reference body, set Rig General > Rig Type to Rthro.
-
Use the Accessory Fitting Tool and select the Eyelash or Eyebrow model and click Next.
-
Select the appropriate Accessory > Eyelash or Accessory > Eyebrow asset type and click Next.
-
(Optional) Preview the fit of your face accessory.
- If the face accessory was modeled on a specific character body, you may want to import that character body into Studio and use it as a mannequin in the Accessory fitting tool preview. See Accessory Fitting Tool for more information on adding custom characters.
- If using the provided reference body, you can continue to step 5.
-
Click Generate MeshPart Accessory to create your MeshPart.
-
Repeat steps 2-5 for the other face accessory.
-
In the Outliner, drag and drop the face
Accessory
objects within the characterModel
instance. The accessories automatically equip and attach to the correct areas of your avatar character.Workspace preview of body with face accessories
Outliner hierarchy
-
If required, rename the accessory objects to
EyelashAccessory
orEyebrowAccessory
accordingly. -
Once you are ready to upload the avatar model with your face accessories, see Upload an asset for instructions on uploading and publishing your avatar body with eyelashes and eyebrows to the Marketplace.