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zdl.dsp
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# Microsoft Developer Studio Project File - Name="ZDL" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=ZDL - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "ZDL.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "ZDL.mak" CFG="ZDL - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "ZDL - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 shlwapi.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# SUBTRACT LINK32 /pdb:none
# Begin Target
# Name "ZDL - Win32 Release"
# Begin Group "Resources"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\res\bmp_logo.bmp
# End Source File
# Begin Source File
SOURCE=.\res\ico_down.ico
# End Source File
# Begin Source File
SOURCE=.\res\ico_icon.ico
# End Source File
# Begin Source File
SOURCE=.\res\ico_patch.ico
# End Source File
# Begin Source File
SOURCE=.\res\ico_save.ico
# End Source File
# Begin Source File
SOURCE=.\res\ico_up.ico
# End Source File
# Begin Source File
SOURCE=.\res\ico_wad.ico
# End Source File
# End Group
# Begin Group "Source"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\cfg.c
# End Source File
# Begin Source File
SOURCE=.\dlg.c
# End Source File
# Begin Source File
SOURCE=.\sub.c
# End Source File
# Begin Source File
SOURCE=.\zdl.c
# End Source File
# End Group
# Begin Source File
SOURCE=".\zdl-log.txt"
# End Source File
# Begin Source File
SOURCE=.\zdl.h
# End Source File
# Begin Source File
SOURCE=.\zdl.rc
# End Source File
# End Target
# End Project