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the Error says "A game object can only be in one layer. The layer needs to be in range [0....3]". The code is
void AssignRemoteLayer() { gameObject.layer = LayerMask.NameToLayer (remoteLayerName); }
The text was updated successfully, but these errors were encountered:
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the Error says "A game object can only be in one layer. The layer needs to be in range [0....3]". The code is
void AssignRemoteLayer()
{
gameObject.layer = LayerMask.NameToLayer (remoteLayerName);
}
The text was updated successfully, but these errors were encountered: