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Game Over buttons ... problem ! #4

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dguaman9 opened this issue Apr 27, 2018 · 3 comments
Open

Game Over buttons ... problem ! #4

dguaman9 opened this issue Apr 27, 2018 · 3 comments

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@dguaman9
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Coroutine couldn't be started because the the game object 'SceneFader' is inactive!

RETRY and MENU give me that error ...
please help

@Jaylooker
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I'm looking into to it. Will create PR if I find a solution to this. This looks like is a duplicate of #1 and #2.

@dguaman9
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dguaman9 commented May 7, 2018

Thank you , let me know please !

@Jaylooker
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I was able to replicate that error. I didn't find anywhere in the code where the SceneFader gameobject was set to be inactive.
Do you have the Scenefader gameobject set to be inactive in the scene? Here's an example of mine being inactive in Level 1-
Scene fader game object:
Scene fader game object in level1

Scene fader inactive (unchecked box)
Scene fader inactive

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