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Revert to 20-byte vertex format
build-snapshot #252: Commit 53a673d pushed by jellysquid3
January 18, 2024 06:23 1m 2s dev
dev
January 18, 2024 06:23 1m 2s
Use a message box before crashing the game when RTSS is detected
build-snapshot #251: Commit 4da6b37 pushed by jellysquid3
January 18, 2024 03:32 47s dev
dev
January 18, 2024 03:32 47s
Update to 24w03a
build-snapshot #250: Commit 3a5bc4f pushed by IMS212
January 17, 2024 17:27 1m 18s snapshot/dev
January 17, 2024 17:27 1m 18s
Added biome color cache support for custom color resolver (#2222)
build-snapshot #249: Commit 27aece3 pushed by jellysquid3
January 15, 2024 22:09 52s dev
dev
January 15, 2024 22:09 52s
Add warning for when the user double clicks the JAR file like a progr…
build-snapshot #248: Commit 5550393 pushed by jellysquid3
January 11, 2024 01:08 49s dev
dev
January 11, 2024 01:08 49s
Allow resource packs authors to acknowledge & dismiss shader warnings…
build-snapshot #247: Commit b67e6c2 pushed by jellysquid3
January 10, 2024 22:21 49s dev
dev
January 10, 2024 22:21 49s
Mark sprites rendered through vanilla block model renderer as active …
build-snapshot #246: Commit 7b65e1d pushed by jellysquid3
January 10, 2024 22:02 1m 43s dev
dev
January 10, 2024 22:02 1m 43s
Revert entity face culling optimizations
build-snapshot #245: Commit ac3bc61 pushed by jellysquid3
December 26, 2023 07:16 50s dev
dev
December 26, 2023 07:16 50s
Add option to control entity geometry culling
build-snapshot #244: Commit dc0ce15 pushed by jellysquid3
December 26, 2023 06:38 1m 6s dev
dev
December 26, 2023 06:38 1m 6s
Separate light and face normals to fix some problems
build-snapshot #243: Commit bc69ca9 pushed by jellysquid3
December 26, 2023 06:21 56s dev
dev
December 26, 2023 06:21 56s
Cull entity model faces early when back-facing
build-snapshot #242: Commit ebd10c8 pushed by jellysquid3
December 26, 2023 04:42 50s dev
dev
December 26, 2023 04:42 50s
Fix texture coordinate precision issues
build-snapshot #241: Commit c674e7b pushed by jellysquid3
December 20, 2023 07:30 52s dev
dev
December 20, 2023 07:30 52s
Round texture UVs to a half-texel before encoding
build-snapshot #240: Commit 1d39fdc pushed by jellysquid3
December 20, 2023 04:41 53s dev
dev
December 20, 2023 04:41 53s
Fix some issues with texture UV coordinate encoding
build-snapshot #239: Commit 9b7d4c3 pushed by jellysquid3
December 20, 2023 04:38 2m 7s dev
dev
December 20, 2023 04:38 2m 7s
Try to better optimize the terrain fragment shader
build-snapshot #238: Commit d01d1e8 pushed by jellysquid3
December 11, 2023 04:32 53s experiment/quad-pulling
December 11, 2023 04:32 53s
Implement Balint's algorithm for improving ambient occlusion
build-snapshot #237: Commit 084ad12 pushed by jellysquid3
December 10, 2023 22:57 1m 4s experiment/quad-pulling
December 10, 2023 22:57 1m 4s
Initial commit for quad pulling
build-snapshot #236: Commit 53dc0e8 pushed by jellysquid3
December 10, 2023 06:29 59s experiment/quad-pulling
December 10, 2023 06:29 59s
Bump version to 0.5.5
build-snapshot #235: Commit d8a1fda pushed by jellysquid3
December 9, 2023 03:54 1m 2s mc1.20.3-0.5.5
December 9, 2023 03:54 1m 2s
Bump version to 0.5.5
build-snapshot #234: Commit 6f54cdf pushed by jellysquid3
December 9, 2023 03:54 48s mc1.20.2-0.5.5
December 9, 2023 03:54 48s
Bump version to 0.5.5
build-snapshot #233: Commit 6f54cdf pushed by jellysquid3
December 9, 2023 03:48 1m 0s 1.20.2/stable
December 9, 2023 03:48 1m 0s
Bump version to 0.5.5
build-snapshot #232: Commit d8a1fda pushed by jellysquid3
December 9, 2023 03:44 1m 2s dev
dev
December 9, 2023 03:44 1m 2s
Prevent scheduleRebuild from being called off-thread (#2168)
build-snapshot #231: Commit 14874cf pushed by jellysquid3
December 9, 2023 03:43 1m 2s dev
dev
December 9, 2023 03:43 1m 2s
Split license files into GPL and LGPL parts
build-snapshot #230: Commit b3ff4ff pushed by jellysquid3
December 9, 2023 03:34 53s dev
dev
December 9, 2023 03:34 53s
Update README.md
build-snapshot #229: Commit f91b888 pushed by jellysquid3
December 9, 2023 03:09 1m 5s dev
dev
December 9, 2023 03:09 1m 5s
Re-organize infrastructure for startup checks
build-snapshot #228: Commit b74c499 pushed by jellysquid3
December 9, 2023 03:07 57s dev
dev
December 9, 2023 03:07 57s