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Context switching causes multi GPU idling #11

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CanyonWind opened this issue Nov 5, 2019 · 2 comments
Open

Context switching causes multi GPU idling #11

CanyonWind opened this issue Nov 5, 2019 · 2 comments
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enhancement New feature or request

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@CanyonWind
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CanyonWind commented Nov 5, 2019

x = F.broadcast_mul(x, block_channel_mask.as_in_context(x.context))

running_mean = F.add(F.multiply(self.running_mean.data(), self.momentum.as_in_context(x.context)),
F.multiply(mean, self.momentum_rest.as_in_context(x.context)))
running_var = F.add(F.multiply(self.running_var.data(), self.momentum.as_in_context(x.context)),
F.multiply(var, self.momentum_rest.as_in_context(x.context)))

@CanyonWind CanyonWind added the enhancement New feature or request label Nov 5, 2019
@CanyonWind
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Fix ChannelSelector training stage multi GPU idling: b88a486 69d3f72

@cavalleria
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@CanyonWind hi,when i run train_oneshot-s+ scripts, first epoch is normal, but when second ecoch is done ,the val test hangs and gpu utils is 0 , the program is stuck.

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