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M3_Import_Languages.ini
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[English]
Import=Import
Import_Btn=Import
Select_Btn=Select File ...
File=File:
Phase=Phase:
ShowDetailsInfo=Show Details Info
MissingTexturesInfo=Missing Textures Info
ShowDetails_Btn=Info
Select_MapPath_Btn=PathSelect
AnimTrackSetEnable=Anim TrackSet
AnimSequencesEnable=Anim Sequences
AnimationsEnable=Animations
EventsEnable=Events
TurretsEnable=Turrets
BillboardsEnable=Billboards
IKLegsEnable=IK Legs
MaterialsEnable=Materials
BonesEnable=Bones
MeshesEnable=Meshes
SkinEnable=Skin
HitTestsEnable=Hit Tests
VolumeTargetsEnable=Volume Targets
AttachmentsEnable=Attachments
BonudsEnable=Bounds
LightsEnable=Lights
CamerasEnable=Cameras
ParticlesEnable=Particles
PhysicsEnable=Physics Sys
Global=Global
Position=Position:
Scale=Scale:
Animation=Animation
FrameRate=Frame Rate:
FramesBetweenSeq=FramesBetweenSeq:
FramesCorrect=Frames Correct: %
FramesCheckRange=FramesCheckRange:
Mesh=Mesh
OriginImport=OriginImport(slower)
WeldSmooth=Weld&&Smooth
DoNothing=DoNothing(Faster)
OnlyWeld=OnlyWeld
OnlySmooth=OnlySmooth
MeshOption=Option:
SmoothByAngle=Smooth By Angle
SmoothByUV=Smooth By UV
Bone=Bone
BoneOrigin=OriginBone
BoneDummy=Dummy
BoneBox=Box
BonePyramid=Pyramid
BoneNoneEntity=NoneEntity
BoneType=Type:
BoneNotUsed=NotUsed
BoneSize1=Size:
BoneSize2=MinLength:
BoneSize3=MinWidth:
BoneSize4=MinHeight:
BoneSize5=Length:
BoneSize6=Width:
BoneAnimated=Animated
ShowLink=Show Link
FixBone=Fix Bone Orientation
PosController=PosController:
RotController=RotController:
ScaleController=ScaleController:
Helper=Helper
AttachmentSize=Attachment Size:
AttachmentScale=Attachment Scale
CollapseBounds=Collapse Bounds
CollapseAttachment=Collapse Attachment
CollapseVolTarget=Collapse VolTarget
CollapseHitTest=Collapse HitTest
Light=Light
LightTransform=Transform Animated
LightParameter=Parameter Animated
Camera=Camera
CameraTransform=Transform Animated
CameraParameter=Parameter Animated
Particle=Particle
PartTransform=Transform Animated
PartParameter=Parameter Animated
TexTool_ColDef=ColDefinition:
TexTool_ColNot=Texture not exist
TexTool_ColApply=Path not apply
TexTool_TexListTex=Textures
TexTool_TexListPath=Paths
TexTool_TexGroup=Textures
TexTool_TexFrom1=Textures from scene
TexTool_TexFrom2=Textures from file
TexTool_TexRootEnable=(Use FilePath as RootPath)
TexTool_TexSlt=Select
TexTool_RootEnable=Root Path:
TexTool_RootSlt=Select
TexTool_PathSubEnable=Search subfolders
TexTool_PathCASC=Search file from CASC
TexTool_PathListPath=Search Paths
TexTool_CopyEnable=Copy found textures to:
TexTool_CopySlt=Select
TexTool_SearchBtn=Search
TexTool_ApplyBtn=Apply
[Chinese]
Import=导入
Import_Btn=导入
Select_Btn=选择文件 ...
File=文件:
Phase=阶段:
ShowDetailsInfo=显示导入细节信息
MissingTexturesInfo=显示贴图缺失信息
ShowDetails_Btn=信息
Select_MapPath_Btn=路径选择
AnimTrackSetEnable=动画集
AnimSequencesEnable=动画序列
AnimationsEnable=动画
EventsEnable=事件
TurretsEnable=炮塔
BillboardsEnable=广告版
IKLegsEnable=IK链接
MaterialsEnable=材质
BonesEnable=骨骼
MeshesEnable=网格
SkinEnable=蒙皮
HitTestsEnable=碰撞测试
VolumeTargetsEnable=体积辅助对象
AttachmentsEnable=附着点
BonudsEnable=边界球
LightsEnable=灯光
CamerasEnable=相机
ParticlesEnable=粒子
PhysicsEnable=物理系统
Global=全局
Position=位置偏移:
Scale=缩放:
Animation=动画
FrameRate=动画帧率:
FramesBetweenSeq=序列间帧数:
FramesCorrect=帧缩放修正: %
FramesCheckRange=帧缩放修正范围:
Mesh=网格
OriginImport=原生导入(更慢)
WeldSmooth=焊接&&平滑
DoNothing=什么都不做(更快)
OnlyWeld=焊接
OnlySmooth=平滑
MeshOption=选项:
SmoothByAngle=按角度平滑
SmoothByUV=按UV平滑
Bone=骨骼
BoneOrigin=标准骨骼
BoneDummy=辅助体
BoneBox=长方体
BonePyramid=四棱锥(类骨骼)
BoneNoneEntity=无实体
BoneType=类型:
BoneNotUsed=不使用
BoneSize1=大小:
BoneSize2=最小长度:
BoneSize3=最小宽度:
BoneSize4=最小高度:
BoneSize5=长度:
BoneSize6=宽度:
BoneAnimated=导入动画
ShowLink=显示链接
FixBone=修正骨骼方向
PosController=移动控制器:
RotController=旋转控制器:
ScaleController=缩放控制器:
Helper=辅助对象
AttachmentSize=附着点大小:
AttachmentScale=附着点使用缩放
CollapseBounds=隐藏包围球
CollapseAttachment=隐藏附着点
CollapseVolTarget=隐藏体积辅助对象
CollapseHitTest=隐藏碰撞测试辅助对象
Light=灯光
LightTransform=轴动画
LightParameter=参数动画
Camera=相机
CameraTransform=轴动画
CameraParameter=参数动画
Particle=粒子
PartTransform=轴动画
PartParameter=参数动画
TexTool_ColDef=颜色定义:
TexTool_ColNot=贴图未找到
TexTool_ColApply=路径未应用
TexTool_TexListTex=贴图
TexTool_TexListPath=路径
TexTool_TexGroup=贴图
TexTool_TexFrom1=从场景材质读取
TexTool_TexFrom2=从文件读取
TexTool_TexRootEnable=(根路径使用文件路径)
TexTool_TexSlt=选择
TexTool_RootEnable=根路径:
TexTool_RootSlt=选择
TexTool_PathSubEnable=搜索子文件夹
TexTool_PathCASC=从CASC文件中搜索
TexTool_PathListPath=搜索路径
TexTool_CopyEnable=复制找到的贴图到:
TexTool_CopySlt=选择
TexTool_SearchBtn=搜索
TexTool_ApplyBtn=应用