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We definitely want eOS to use by default the Orchil client, but its unclear to me if it should be a submodule in this repo. I also presume that Orchil can't be served by DGD and must be served by the websocket-to-tcp tunnel node.js service.
It is likely that eOS doesn't need the full thin-auth, but it is pretty darn close to an MVP of what a chat theatre or a small game needs. Otherwise user admin has to be done in different ways. But don't know.
We definitely want eOS to use by default the Orchil client, but its unclear to me if it should be a submodule in this repo. I also presume that Orchil can't be served by DGD and must be served by the websocket-to-tcp tunnel node.js service.
It is likely that eOS doesn't need the full thin-auth, but it is pretty darn close to an MVP of what a chat theatre or a small game needs. Otherwise user admin has to be done in different ways. But don't know.
@noahgibbs What are your thoughts?
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