From cefd1bf06fca95b4bbd749cad13039a81b85aa5e Mon Sep 17 00:00:00 2001 From: cake-pie Date: Sat, 3 Jun 2017 04:31:21 +0800 Subject: [PATCH] Part balance patch Rebalanced all parts except cardbaord box --- .../Parts/GolfClub/part.cfg | 4 +-- .../Parts/SEP_CCIG.cfg | 4 +-- .../Parts/SEP_CentralStation.cfg | 4 +-- .../Parts/SEP_IHP.cfg | 4 +-- .../Parts/SEP_LRRR.cfg | 4 +-- .../Parts/SEP_MAG.cfg | 4 +-- .../Parts/SEP_PSE.cfg | 4 +-- .../Parts/SEP_PowerExtender.cfg | 4 +-- .../Parts/SEP_PowerSplitter.cfg | 4 +-- .../Parts/SEP_PowerStation.cfg | 4 +-- .../Parts/SEP_SWS.cfg | 4 +-- .../Parts/SEP_StorageLong.cfg | 28 +++++++------------ .../Parts/SEP_StorageShort.cfg | 28 +++++++------------ .../Parts/SEP_WME.cfg | 4 +-- .../Parts/SEP_girder.cfg | 4 +-- .../Parts/SEP_grav.cfg | 4 +-- .../Parts/SEP_plug.cfg | 4 +-- .../Parts/SEP_solarPanel.cfg | 8 +++--- 18 files changed, 54 insertions(+), 70 deletions(-) diff --git a/GameData/SurfaceExperimentPackage/Parts/GolfClub/part.cfg b/GameData/SurfaceExperimentPackage/Parts/GolfClub/part.cfg index 6b683fd..d1c2d59 100644 --- a/GameData/SurfaceExperimentPackage/Parts/GolfClub/part.cfg +++ b/GameData/SurfaceExperimentPackage/Parts/GolfClub/part.cfg @@ -23,7 +23,7 @@ attachRules = 0,0,0,0,0 TechRequired = basicScience entryCost = 500 -mass = 0.01 +mass = 0.003 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 @@ -65,7 +65,7 @@ tags = cck-eva-items sep kis kas surface experiment inventory science eva resear usableFromPod = false usableFromEditor = false stackable = false - volumeOverride = 50 + volumeOverride = 0 // auto calculate editorItemsCategory = true moveSndPath = KIS/Sounds/itemMove equipable = true diff --git a/GameData/SurfaceExperimentPackage/Parts/SEP_CCIG.cfg b/GameData/SurfaceExperimentPackage/Parts/SEP_CCIG.cfg index 9856685..2451ea7 100644 --- a/GameData/SurfaceExperimentPackage/Parts/SEP_CCIG.cfg +++ b/GameData/SurfaceExperimentPackage/Parts/SEP_CCIG.cfg @@ -21,7 +21,7 @@ MODEL manufacturer = Albert Kermin Labs and BDB description = Albert Kermin designed this instrument himself to tell us very, very important things about the atmospheres of planets. Now, if only the rest of us could figure this thing out ... attachRules = 0,1,1,1,0 - mass = 0.05 + mass = 0.015 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 @@ -37,7 +37,7 @@ MODEL MODULE { name = ModuleKISItem - volumeOverride = 50 + volumeOverride = 25 stackable = false allowStaticAttach = 1 staticAttachBreakForce = 2000 diff --git a/GameData/SurfaceExperimentPackage/Parts/SEP_CentralStation.cfg b/GameData/SurfaceExperimentPackage/Parts/SEP_CentralStation.cfg index 0df1373..a268fcc 100644 --- a/GameData/SurfaceExperimentPackage/Parts/SEP_CentralStation.cfg +++ b/GameData/SurfaceExperimentPackage/Parts/SEP_CentralStation.cfg @@ -24,7 +24,7 @@ MODEL description = Central station for your surface experiment package. Includes four AKI power ports, as well as a spot for mounting your power unit of choice. This central station, or an equivalent part, is necessary for the experiments to function. attachRules = 0,1,1,1,0 vesselType = Probe - mass = 0.05 + mass = 0.025 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 @@ -40,7 +40,7 @@ MODEL MODULE { name = ModuleKISItem - volumeOverride = 100 + volumeOverride = 45 stackable = false allowStaticAttach = 1 staticAttachBreakForce = 2000 diff --git a/GameData/SurfaceExperimentPackage/Parts/SEP_IHP.cfg b/GameData/SurfaceExperimentPackage/Parts/SEP_IHP.cfg index bcbac5e..ca1024a 100644 --- a/GameData/SurfaceExperimentPackage/Parts/SEP_IHP.cfg +++ b/GameData/SurfaceExperimentPackage/Parts/SEP_IHP.cfg @@ -20,7 +20,7 @@ MODEL manufacturer = Albert Kermin Labs and BDB description = This long spike with thermometers on it allows one to measure heat below the surface of a planet- or a roasting turkey. Warranty Void if anyone says it was designed for turkey-roasting. attachRules = 0,1,1,1,0 - mass = 0.05 + mass = 0.015 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 @@ -36,7 +36,7 @@ MODEL MODULE { name = ModuleKISItem - volumeOverride = 50 + volumeOverride = 35 stackable = false allowStaticAttach = 1 staticAttachBreakForce = 2000 diff --git a/GameData/SurfaceExperimentPackage/Parts/SEP_LRRR.cfg b/GameData/SurfaceExperimentPackage/Parts/SEP_LRRR.cfg index 21aeeb6..e895123 100644 --- a/GameData/SurfaceExperimentPackage/Parts/SEP_LRRR.cfg +++ b/GameData/SurfaceExperimentPackage/Parts/SEP_LRRR.cfg @@ -20,7 +20,7 @@ MODEL manufacturer = Albert Kermin Labs and BDB description = The discovery of a new form of very bright light that tends to stay in a beam caused great excitement in the scientific community. This reflector is designed to use that light to make an extremely precise reading of the distance to a particular planet. attachRules = 0,1,1,1,0 - mass = 0.05 + mass = 0.0125 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 @@ -36,7 +36,7 @@ MODEL MODULE { name = ModuleKISItem - volumeOverride = 50 + volumeOverride = 40 stackable = false allowStaticAttach = 1 staticAttachBreakForce = 2000 diff --git a/GameData/SurfaceExperimentPackage/Parts/SEP_MAG.cfg b/GameData/SurfaceExperimentPackage/Parts/SEP_MAG.cfg index bb140b7..7c13aac 100644 --- a/GameData/SurfaceExperimentPackage/Parts/SEP_MAG.cfg +++ b/GameData/SurfaceExperimentPackage/Parts/SEP_MAG.cfg @@ -20,7 +20,7 @@ MODEL manufacturer = Albert Kermin Labs and BDB description = After Jeb noticed that his compass didn't work properly in high Kerbin orbit - almost resulting in a navigational disaster - we began researching how compasses work, and why they work differently on different planets. This experiment is guaranteed to tell you whether you can trust your compass on a planet. attachRules = 0,1,1,1,0 - mass = 0.05 + mass = 0.01 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 @@ -36,7 +36,7 @@ MODEL MODULE { name = ModuleKISItem - volumeOverride = 50 + volumeOverride = 25 stackable = false allowStaticAttach = 1 staticAttachBreakForce = 2000 diff --git a/GameData/SurfaceExperimentPackage/Parts/SEP_PSE.cfg b/GameData/SurfaceExperimentPackage/Parts/SEP_PSE.cfg index 11a5c63..5313a46 100644 --- a/GameData/SurfaceExperimentPackage/Parts/SEP_PSE.cfg +++ b/GameData/SurfaceExperimentPackage/Parts/SEP_PSE.cfg @@ -20,7 +20,7 @@ MODEL manufacturer = Albert Kermin Labs and BDB description = Beginning from the Kerbal News Network's efforts to get quotes from the planet itself, this device was stolen by the Geology team when they realized that the random noises it kept picking up actually contained useful data about the planet's structure. attachRules = 0,1,1,1,0 - mass = 0.05 + mass = 0.0125 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 @@ -36,7 +36,7 @@ MODEL MODULE { name = ModuleKISItem - volumeOverride = 50 + volumeOverride = 30 stackable = false allowStaticAttach = 1 staticAttachBreakForce = 2000 diff --git a/GameData/SurfaceExperimentPackage/Parts/SEP_PowerExtender.cfg b/GameData/SurfaceExperimentPackage/Parts/SEP_PowerExtender.cfg index 455bee9..645aa68 100644 --- a/GameData/SurfaceExperimentPackage/Parts/SEP_PowerExtender.cfg +++ b/GameData/SurfaceExperimentPackage/Parts/SEP_PowerExtender.cfg @@ -34,7 +34,7 @@ MODEL manufacturer = Albert Kermin Labs and BDB description = Sometimes, you don't want your surface experiments to be right next to your lander or base. Use this double-sided power base to extend the length of your conduits. attachRules = 0,1,1,1,0 - mass = 0.02 + mass = 0.005 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 @@ -50,7 +50,7 @@ MODEL MODULE { name = ModuleKISItem - volumeOverride = 20 + volumeOverride = 10 stackable = true allowStaticAttach = 1 staticAttachBreakForce = 2000 diff --git a/GameData/SurfaceExperimentPackage/Parts/SEP_PowerSplitter.cfg b/GameData/SurfaceExperimentPackage/Parts/SEP_PowerSplitter.cfg index 0f71613..994af14 100644 --- a/GameData/SurfaceExperimentPackage/Parts/SEP_PowerSplitter.cfg +++ b/GameData/SurfaceExperimentPackage/Parts/SEP_PowerSplitter.cfg @@ -50,7 +50,7 @@ PART manufacturer = Albert Kermin Labs and BDB description = Run out of plugs on your central station? Is your SEP setup too big? Fear no more! This little stalk can be placed on the ground to expand the number of power ports you have available! Contains 4 AKI power plugs. attachRules = 0,1,1,1,0 - mass = 0.035 + mass = 0.01 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 @@ -66,7 +66,7 @@ PART MODULE { name = ModuleKISItem - volumeOverride = 35 + volumeOverride = 22.5 stackable = true allowStaticAttach = 1 staticAttachBreakForce = 2000 diff --git a/GameData/SurfaceExperimentPackage/Parts/SEP_PowerStation.cfg b/GameData/SurfaceExperimentPackage/Parts/SEP_PowerStation.cfg index aae8f1c..fd6c904 100644 --- a/GameData/SurfaceExperimentPackage/Parts/SEP_PowerStation.cfg +++ b/GameData/SurfaceExperimentPackage/Parts/SEP_PowerStation.cfg @@ -25,7 +25,7 @@ PART manufacturer = Albert Kermin Labs and BDB description = Run out of plugs on your central station? Is your SEP setup too big? Fear no more! This little brick can be placed on the ground to expand the number of power ports you have availabe! Contains 6 AKI power plugs, as well as some batteries to help deal with the extra stress on the power system. attachRules = 0,1,1,1,0 - mass = 0.05 + mass = 0.02 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 @@ -41,7 +41,7 @@ PART MODULE { name = ModuleKISItem - volumeOverride = 50 + volumeOverride = 35 stackable = false allowStaticAttach = 1 staticAttachBreakForce = 2000 diff --git a/GameData/SurfaceExperimentPackage/Parts/SEP_SWS.cfg b/GameData/SurfaceExperimentPackage/Parts/SEP_SWS.cfg index 342a7e9..51416ae 100644 --- a/GameData/SurfaceExperimentPackage/Parts/SEP_SWS.cfg +++ b/GameData/SurfaceExperimentPackage/Parts/SEP_SWS.cfg @@ -20,7 +20,7 @@ MODEL manufacturer = Albert Kermin Labs and BDB description = This sensor is designed to detect the mysterious particles Kerbol is constantly shedding all over the rest of the system, and analyze them. No, we don't actually understand how it works… attachRules = 0,1,1,1,0 - mass = 0.05 + mass = 0.0075 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 @@ -36,7 +36,7 @@ MODEL MODULE { name = ModuleKISItem - volumeOverride = 50 + volumeOverride = 37.5 stackable = false allowStaticAttach = 1 staticAttachBreakForce = 2000 diff --git a/GameData/SurfaceExperimentPackage/Parts/SEP_StorageLong.cfg b/GameData/SurfaceExperimentPackage/Parts/SEP_StorageLong.cfg index ccfa3e7..e0794e2 100644 --- a/GameData/SurfaceExperimentPackage/Parts/SEP_StorageLong.cfg +++ b/GameData/SurfaceExperimentPackage/Parts/SEP_StorageLong.cfg @@ -11,15 +11,15 @@ MODEL rescaleFactor = 1.0 node_attach = -0.1512248, 0.0, 0.0, 1.0, 0.0, 0.0, 0 TechRequired = generalConstruction - entryCost = 2700 - cost = 420 + entryCost = 200 + cost = 160 category = Payload subcategory = 0 title = AKI-L Storage Locker manufacturer = Albert Kermin Labs and BDB description = A larger locker, for storing more stuff in a larger craft. It has nothing to do with any of the engineer's hall lockers going missing. attachRules = 0,1,1,1,1 - mass = 0.1 + mass = 0.04 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.3 @@ -35,7 +35,7 @@ MODEL MODULE { name = ModuleKISInventory - maxVolume = 1500 + maxVolume = 400 externalAccess = true internalAccess = false slotsX = 5 @@ -48,18 +48,10 @@ MODEL defaultMoveSndPath = KIS/Sounds/itemMove } -// MODULE -// { -// name = ModuleKISItemEvaTweaker -// volumeOverride = 1100 -// editorItemsCategory = false -// carriable = false -// equipMode = part -// equipSlot = jetpack -// equipMeshName = jetpack_base01 -// equipBoneName = bn_jetpack01 -// equipPos = (0,0.21,-0.3) -// equipDir = (280,0,0) -// runSpeed = 0.8 -// } + MODULE + { + name = ModuleKISItem + volumeOverride = 410 + stackable = false + } } diff --git a/GameData/SurfaceExperimentPackage/Parts/SEP_StorageShort.cfg b/GameData/SurfaceExperimentPackage/Parts/SEP_StorageShort.cfg index b996646..31a243a 100644 --- a/GameData/SurfaceExperimentPackage/Parts/SEP_StorageShort.cfg +++ b/GameData/SurfaceExperimentPackage/Parts/SEP_StorageShort.cfg @@ -11,8 +11,8 @@ MODEL rescaleFactor = 1.0 node_attach = -0.1512248, 0.0, 0.0, 1.0, 0.0, 0.0, 0 TechRequired = generalConstruction - entryCost = 2700 - cost = 420 + entryCost = 100 + cost = 80 category = Payload subcategory = 0 title = AKI-S Storage Locker @@ -20,7 +20,7 @@ MODEL description = Noticing that there was a problem with storing Surface Experiment Package parts on small landers, we ordered the engineers to find a solution. They came back with this steel box, which works quite nicely. No, it has nothing to do with the recent theft of Valentina's locker. attachRules = 0,1,1,1,1 - mass = 0.1 + mass = 0.02 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.3 @@ -36,7 +36,7 @@ MODEL MODULE { name = ModuleKISInventory - maxVolume = 750 + maxVolume = 200 externalAccess = true internalAccess = false slotsX = 4 @@ -49,18 +49,10 @@ MODEL defaultMoveSndPath = KIS/Sounds/itemMove } -// MODULE -// { -// name = ModuleKISItemEvaTweaker -// volumeOverride = 1100 -// editorItemsCategory = false -// carriable = false -// equipMode = part -// equipSlot = jetpack -// equipMeshName = jetpack_base01 -// equipBoneName = bn_jetpack01 -// equipPos = (0,0.21,-0.3) -// equipDir = (280,0,0) -// runSpeed = 0.8 -// } + MODULE + { + name = ModuleKISItem + volumeOverride = 210 + stackable = false + } } diff --git a/GameData/SurfaceExperimentPackage/Parts/SEP_WME.cfg b/GameData/SurfaceExperimentPackage/Parts/SEP_WME.cfg index 83768c0..5e4b8b1 100644 --- a/GameData/SurfaceExperimentPackage/Parts/SEP_WME.cfg +++ b/GameData/SurfaceExperimentPackage/Parts/SEP_WME.cfg @@ -20,7 +20,7 @@ MODEL manufacturer = Albert Kermin Labs and BDB description = This unique experiment was first designed by the Kerbal Weather Bureau to find out about the "wind gusts" that were blamed in many early rocket topple-off-the-pad failures. When those were revealed to be a conspiracy , it was sold to Jeb's Junkyard, who sold it to Integrated Integrals, who sold it to Albert Kermin Labs, who turned it into a wonderful new Surface Experiment Pack part for planets with atmospheres! Caution- Does not run in vacuum. attachRules = 0,1,1,1,0 - mass = 0.05 + mass = 0.01 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 @@ -36,7 +36,7 @@ MODEL MODULE { name = ModuleKISItem - volumeOverride = 50 + volumeOverride = 25 stackable = false allowStaticAttach = 1 staticAttachBreakForce = 2000 diff --git a/GameData/SurfaceExperimentPackage/Parts/SEP_girder.cfg b/GameData/SurfaceExperimentPackage/Parts/SEP_girder.cfg index d45baf5..09c1661 100644 --- a/GameData/SurfaceExperimentPackage/Parts/SEP_girder.cfg +++ b/GameData/SurfaceExperimentPackage/Parts/SEP_girder.cfg @@ -20,7 +20,7 @@ PART manufacturer = Bluedog Design Bureau description = Structural girder for attaching solar panels. attachRules = 1,1,1,1,0 - mass = 0.125 + mass = 0.0025 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 @@ -36,7 +36,7 @@ PART MODULE { name = ModuleKISItem - volumeOverride = 25 + volumeOverride = 10 stackable = true allowStaticAttach = 1 staticAttachBreakForce = 2000 diff --git a/GameData/SurfaceExperimentPackage/Parts/SEP_grav.cfg b/GameData/SurfaceExperimentPackage/Parts/SEP_grav.cfg index 7f86c36..a7ebaa7 100644 --- a/GameData/SurfaceExperimentPackage/Parts/SEP_grav.cfg +++ b/GameData/SurfaceExperimentPackage/Parts/SEP_grav.cfg @@ -20,7 +20,7 @@ MODEL manufacturer = Albert Kermin Labs and BDB description = A rather novel design from the AKI-BDB designers, this device is designed to measure exactly how "down" the "down" on planets are. attachRules = 0,1,1,1,0 - mass = 0.05 + mass = 0.0125 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 @@ -36,7 +36,7 @@ MODEL MODULE { name = ModuleKISItem - volumeOverride = 50 + volumeOverride = 35 stackable = false allowStaticAttach = 1 staticAttachBreakForce = 2000 diff --git a/GameData/SurfaceExperimentPackage/Parts/SEP_plug.cfg b/GameData/SurfaceExperimentPackage/Parts/SEP_plug.cfg index ba4135e..b3cb3a5 100644 --- a/GameData/SurfaceExperimentPackage/Parts/SEP_plug.cfg +++ b/GameData/SurfaceExperimentPackage/Parts/SEP_plug.cfg @@ -20,7 +20,7 @@ PART manufacturer = Albert Kerman Labs and BDB description = This plug is one end of an AKI Power Transfer Conduit. Use it to connect your various Surface Experiment Package components back to the Central Station. Attach one to each end of where you need the conduit, then link them using the right click menu. attachRules = 1,0,1,0,1 - mass = 0.008 + mass = 0.002 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 @@ -44,7 +44,7 @@ PART MODULE { name = ModuleKISItem - volumeOverride = 10 + volumeOverride = 5 stackable = true allowStaticAttach = 1 staticAttachBreakForce = 2000 diff --git a/GameData/SurfaceExperimentPackage/Parts/SEP_solarPanel.cfg b/GameData/SurfaceExperimentPackage/Parts/SEP_solarPanel.cfg index f961115..75ac0f2 100644 --- a/GameData/SurfaceExperimentPackage/Parts/SEP_solarPanel.cfg +++ b/GameData/SurfaceExperimentPackage/Parts/SEP_solarPanel.cfg @@ -10,15 +10,15 @@ PART rescaleFactor = 1 node_attach = 0.0, 0.005, 0.183, 0.0, 0.0, -1.0 TechRequired = basicScience - entryCost = 3800 - cost = 300 + entryCost = 2000 + cost = 125 category = Electrical subcategory = 0 title = SEP-SPA Solar Power Array manufacturer = Albert Kermin Labs and BDB description = In an effort to ensure adequate power for your Surface Experiment Package, Albert Kermin Labs and BDB have created this folding solar panel. attachRules = 0,1,0,0,1 - mass = 0.014 + mass = 0.0075 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 @@ -55,7 +55,7 @@ PART MODULE { name = ModuleKISItem - volumeOverride = 25 + volumeOverride = 7.5 stackable = true allowStaticAttach = 1 staticAttachBreakForce = 10