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When using RadiaWarpAndGhost, the effect does not scale and therefore breaks DLSS. Easy to reproduce by enabling DLSS and the effect. Unsure how this can be fixed in the shader.
The text was updated successfully, but these errors were encountered:
When using RadiaWarpAndGhost, the effect does not scale and therefore breaks DLSS. Easy to reproduce by enabling DLSS and the effect. Unsure how this can be fixed in the shader.
The text was updated successfully, but these errors were encountered: