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AbstractedAccess.h
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#pragma once
#include <vector>
#include <algorithm>
struct ValueContainer {
size_t ownerships;
ValueContainer() {
ownerships = 1;
}
void addPtr() {
ownerships++;
}
void removePtr() {
ownerships--;
}
};
template<class T>
class EasyPointer {
public:
ValueContainer* internalPtr = NULL;
T* ptr = NULL;
EasyPointer() {}
EasyPointer(T* val) : internalPtr(new ValueContainer()), ptr(val) { }
EasyPointer(const EasyPointer<T>& val) : internalPtr(val.internalPtr), ptr(val.ptr) {
internalPtr->addPtr();
}
template <class T2>
EasyPointer(const EasyPointer<T2>& val) : internalPtr(val.internalPtr), ptr((T*)val.ptr) {
internalPtr->addPtr();
}
~EasyPointer() {
RemovePointer();
}
T& operator* ()
{
return *ptr;
}
T* operator-> ()
{
return ptr;
}
operator T* () {
return ptr;
}
void operator= (const EasyPointer<T>& p) {
RemovePointer();
internalPtr = p.internalPtr;
ptr = p.ptr;
if (internalPtr != NULL) internalPtr->addPtr();
else ptr = NULL;
}
template <class T2>
void operator= (const EasyPointer<T2>& p) {
RemovePointer();
internalPtr = p.internalPtr;
ptr = (T*)p.ptr;
if (internalPtr != NULL) internalPtr->addPtr();
else ptr = NULL;
}
bool isSet() {
return internalPtr != NULL;
}
void RemovePointer() {
if (internalPtr == NULL) return;
internalPtr->removePtr();
if (internalPtr->ownerships == 0) {
delete ptr;
delete internalPtr;
}
internalPtr = NULL;
ptr = NULL;
}
};
template <class T>
class GetVal {
public:
virtual T Get() = 0;
};
template <class T>
class SetVal {
public:
virtual void Set(T input) = 0;
};
class Updater {
private:
static std::vector<Updater*> sources;
public:
Updater() {
sources.push_back(this);
}
~Updater() {
auto it = std::find(sources.begin(), sources.end(), this);
sources.erase(it, it + 1);
}
virtual void reset() {}
virtual void frameUpdate() {}
static void updateAllSources() {
for (auto s : sources) s->frameUpdate();
}
};
template <class T>
class Source : public GetVal<T>, public Updater {};
template <class T>
class Val : public Source<float>, public SetVal<T> {
private:
T val;
public:
Val(T v) {
val = v;
}
T Get() {
return val;
}
void Set(T input) {
val = input;
};
void reset() {}
};
template <class T>
class pVal : public Source<float>, public SetVal<T> {
private:
T* val;
public:
pVal(T* v) {
val = v;
}
T Get() {
return *val;
}
void Set(T input) {
*val = input;
}
void reset() {}
};
typedef Val<float> fVal;
typedef EasyPointer<Source<float>> epSource;
/*#pragma once
template <class T>
class GetVal {
public:
virtual T Get() {
return T();
};
};
template <class T>
class SetVal {
public:
virtual void Set(T input) = 0;
};
template <class T>
class Source : public GetVal<T> {
public:
virtual void reset() = 0;
};
template <class T>
class Val : public Source<T>, public SetVal<T> {
private:
T val;
public:
Val(T v) {
val = v;
}
T Get() {
return val;
}
void Set(T input) {
val = input;
};
void reset() {}
};
template <class T>
class pVal : public Source<T>, public SetVal<T> {
private:
T* val;
public:
pVal(T* v) {
val = v;
}
T Get() {
return *val;
}
T& Get() {
return *val;
}
void Set(T input) {
*val = input;
}
void reset() {}
};
template<class T>
struct ValueContainer {
T* val;
size_t ownerships;
ValueContainer(T* val) {
this->val = val;
ownerships = 1;
}
~ValueContainer() {
delete val;
}
void addPtr() {
ownerships++;
}
void removePtr() {
ownerships--;
if (ownerships == 0) delete this;
}
};
template<class T>
class EasyPointer {
public:
ValueContainer<T>* internalPtr = NULL;
EasyPointer() {}
EasyPointer(T* val) {
internalPtr = new ValueContainer<T>(val);
internalPtr->addPtr();
}
template <class T2>
EasyPointer(EasyPointer<T2>& val) {
internalPtr = (ValueContainer<T>*)val.internalPtr;
internalPtr->addPtr();
}
~EasyPointer() {
if (internalPtr == NULL) return;
internalPtr->removePtr();
internalPtr = NULL;
}
void NewPointer(T* val) {
if (internalPtr != NULL) internalPtr->removePtr();
internalPtr = new ValueContainer<T>(val);
}
void NewPointer() {
NewPointer(new T);
}
T& operator* ()
{
return *internalPtr->val;
}
T* operator-> ()
{
return internalPtr->val;
}
void operator= (const EasyPointer<T>& D) {
if (internalPtr != NULL) internalPtr->removePtr();
internalPtr = D.internalPtr;
if (internalPtr != NULL) internalPtr->addPtr();
}
bool isSet() {
return !(internalPtr == NULL);
}
};*/