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Review how triggers behave when all of their triggers have already been triggered #782

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Sataniel98 opened this issue May 1, 2020 · 2 comments
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@Sataniel98
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E.g. trigger sign 1 is triggered before game starts -> Signs with T1 that aren't initialized should be triggered on initialization

@Sataniel98 Sataniel98 added the BUG label May 1, 2020
@ehetteNandaYo
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Is this related ? creating a sign Trigger 1 R, says is not written correclty
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@Sataniel98
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@Nextopi No, the ID is probably already used somewhere. You can leave the second line empty and it will generate one.

Sataniel98 added a commit that referenced this issue Nov 2, 2023
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