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castle.c
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/************************************************************
This file is for generating random dungeon levels, wish me luck!
************************************************************/
#if defined(macintosh)
#include <types.h>
#include <time.h>
#else
#include <sys/types.h>
#include <sys/time.h>
#endif
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <math.h>
#include "merc.h"
#include "magic.h"
create_castle_zone ( CHAR_DATA *ch, CHAR_DATA *victim )
{
}
clear_castle_zone ()
update_castle_zone ()
create_flag_room ()
make_barracks ()
make_barracks2 ()
make_library ()
make_library2 ()
make_magic_shop ()
make_armory ()
make_smithy ()
make_smithy2 ()
make_grainery ()
make_inn ()
make_inn2 ()
make_bank ()
make_track ()
make_wall ()
destroy_building ()