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The approach to triangular remeshing used in MeshMachine draws on the following papers and presentations:

Dynamic Remeshing and Applications, by Vorsatz, Rossl, and Seidel

A Remeshing Approach to Multiresolution Modeling, by Botsch and Kobbelt

Mesh Optimization, by Hoppe, DeRose, Duchampy, McDonaldz and Stuetzlez

Direct Triangle Meshes Remeshing using Stellar Operators, by Zang and Prada

Explicit Surface Remeshing, by Surazhsky and Gotsman

Delaunay Mesh Construction, by Dyer, Zhang and Möller

Triangulations and meshes in computational geometry, by Edelsbrunner

Updating and Constructing Constrained Delaunay and Constrained Regular Triangulations by Flips, by Shewchuk

Iterative method for edge length equalization, by Pecanha, Souza Filho, Vieira, Lobosco and Dantas