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0.12.32 fix button crashes the server on 0.14.22 #10

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Nothing4You opened this issue Apr 23, 2017 · 0 comments
Open

0.12.32 fix button crashes the server on 0.14.22 #10

Nothing4You opened this issue Apr 23, 2017 · 0 comments

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@Nothing4You
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Hey there,

I was trying to use the button on a save which has only been 0.14.22. I just installed the mod and before seeing the relevant part in the features list I clicked it to find out what it does.

The following is from my server log:

 283.593 Error MainLoop.cpp:788: Exception at tick 31825984: Error while running event on_gui_click (ID 1)
__blueprint-string__/control.lua:567: attempt to index global 'tile' (a nil value)
 283.593 Error ServerMultiplayerManager.cpp:93: MultiplayerManager failed: "Error while running event on_gui_click (ID 1)
__blueprint-string__/control.lua:567: attempt to index global 'tile' (a nil value)"
 283.593 Info ServerMultiplayerManager.cpp:658: mapTick(31825984) changing state from(InGame) to(Failed)
^C 338.684 Received SIGINT, shutting down
 338.684 Info MainLoop.cpp:219: Saving map as /home/myuser/factorio/saves/mp001.zip
^[[A
 346.239 Info ServerMultiplayerManager.cpp:139: Quitting multiplayer connection.
 346.239 Info ServerMultiplayerManager.cpp:658: mapTick(-1) changing state from(Failed) to(Closed)
terminate called after throwing an instance of 'std::system_error'
  what():  Invalid argument
 347.896 Warning Logger.cpp:369: Symbols.size() == 27, usedSize == 24
Factorio crashed. Generating symbolized stacktrace, please wait ...
 348.525 Warning Logger.cpp:369: Symbols.size() == 26, usedSize == 23
#0  0x00000000006311eb in CrashHandler::writeStackTrace() at /tmp/factorio-V8bcpQ/src/Util/CrashHandler.cpp:105
#1  0x0000000000631484 in CrashHandler::SignalHandler(int) at /tmp/factorio-V8bcpQ/src/Util/CrashHandler.cpp:235
#2  0x00007fa60f65ca90 in ?? at ??:0
#3  0x00007fa60f65ca10 in ?? at ??:0
#4  0x00007fa60f65e13a in ?? at ??:0
#5  0x0000000001112f6d in __gnu_cxx::__verbose_terminate_handler() at ??:?
#6  0x0000000001107716 in __cxxabiv1::__terminate(void (*)()) at ??:?
#7  0x000000000116a569 in __cxa_call_terminate at ??:?
#8  0x00000000011088e5 in __gxx_personality_v0 at ??:?
#9  0x00007fa60f9dcf43 in ?? at ??:0
#10 0x00007fa60f9dd2ab in ?? at ??:0
#11 0x0000000001112bbb in __cxa_throw at ??:?
#12 0x000000000113bf0f in std::__throw_system_error(int) at ??:?
#13 0x000000000077c8cd in TaskManager::removeTask(Task*) at /usr/include/c++/5/mutex:139
#14 0x00000000009eff07 in sendRemoveGame at /tmp/factorio-V8bcpQ/src/Net/MatchingServer.cpp:135
#15 0x0000000000b8e477 in setPublicGame at /tmp/factorio-V8bcpQ/src/Net/ServerGameUpdater.cpp:36
#16 0x0000000000987b56 in stop at /tmp/factorio-V8bcpQ/src/Net/ServerGameUpdater.cpp:21
#17 0x00000000009f0385 in destroy at /tmp/factorio-V8bcpQ/src/Net/ServerMultiplayerManager.cpp:171
#18 0x00000000009f04d9 in ServerMultiplayerManager::quit() at /tmp/factorio-V8bcpQ/src/Net/ServerMultiplayerManager.cpp:147
#19 0x0000000000b90701 in ServerMultiplayerManager::~ServerMultiplayerManager() at /tmp/factorio-V8bcpQ/src/Net/ServerMultiplayerManager.cpp:69
#20 0x0000000000cfb4db in ServerMultiplayerManager::~ServerMultiplayerManager() at /tmp/factorio-V8bcpQ/src/Net/ServerMultiplayerManager.cpp:77
#21 0x00007fa60f649511 in clearResources at /tmp/factorio-V8bcpQ/src/GlobalContext.cpp:526
#22 0x0000000000406ca9 in GlobalContext::~GlobalContext() at /tmp/factorio-V8bcpQ/src/GlobalContext.cpp:574
 348.525 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
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