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Additional section to add to the GM Guide for a way for GM's to kickstart a campaign and get players to flesh out their characters with narrative events and decision-making.
A way for a GM to let each character introduce themselves or show a highlight of their backstory with a series of decisions, an epic event, and a wrap up, that shows the entire party who that character is and how they would work.
Taken from a concept discussed by @LockerM and @D-D-2 about a way to initiate a set of decision-making and immerse the characters right into the action and how they'll react to specific types of challenges and decisions right off the bat, and do it live at the table to show the entire party and the GM how the character acts and reacts to certain types of situations based on their backstory meeting the actions of the player themselves.
Epic Introduction Tables
Create a list of 5-14 Epic Events or types of Epic Events as templates where a GM could retrofit them around a specific character's backstory to make it feel unique for them.
The text was updated successfully, but these errors were encountered:
Epic Introductions
Additional section to add to the GM Guide for a way for GM's to kickstart a campaign and get players to flesh out their characters with narrative events and decision-making.
A way for a GM to let each character introduce themselves or show a highlight of their backstory with a series of decisions, an epic event, and a wrap up, that shows the entire party who that character is and how they would work.
Taken from a concept discussed by @LockerM and @D-D-2 about a way to initiate a set of decision-making and immerse the characters right into the action and how they'll react to specific types of challenges and decisions right off the bat, and do it live at the table to show the entire party and the GM how the character acts and reacts to certain types of situations based on their backstory meeting the actions of the player themselves.
Epic Introduction Tables
Create a list of 5-14 Epic Events or types of Epic Events as templates where a GM could retrofit them around a specific character's backstory to make it feel unique for them.
The text was updated successfully, but these errors were encountered: