From 3aed7a5a1099d4fd7b4ace404d9d2682738908c6 Mon Sep 17 00:00:00 2001 From: Vladislav Kantaev Date: Tue, 5 Jul 2022 21:49:34 +0300 Subject: [PATCH] Update README with getting started info --- README.md | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 84defdf..1972f3f 100644 --- a/README.md +++ b/README.md @@ -12,7 +12,8 @@ A toon shader compatible with the Universal Render Pipeline. - [Toon Shader Capabilities](#toon-shader-capabilities) - [Toon Shader (Lite) Capabilities](#toon-shader-lite-capabilities) - [Inverted Hull Outline](#inverted-hull-outline) -- [Installation](#installation) +- [Installation](#installation) +- [Getting Started](#getting-started) - [Documentation](#documentation) - [Examples](#examples) - [Performance Benchmark](#performance-benchmark) @@ -117,7 +118,13 @@ where `` may be either of the following: - `2021.3` - `2020.3` -By default, the shader is updated only for LTS versions of Unity. +By default, the shader is updated only for LTS versions of Unity. + +## Getting Started + +- Ensure URP is installed (see [the official instructions](https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@15.0/manual/InstallURPIntoAProject.html)). +- Create a new material, select `DELTation/Toon Shader` in the shader menu. +- For more details on the shader parameters, see [the Forest Demo Breakdown Wiki page](https://github.com/Delt06/urp-toon-shader/wiki/Forest-Demo-Breakdown). ## Documentation