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Sandbox Engine.sln
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Microsoft Visual Studio Solution File, Format Version 10.00
# Visual C# Express 2008
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Sandbox Engine", "Sandbox Engine\Sandbox Engine.csproj", "{7DCBC0CE-2637-41F5-8716-34358BA6D4CD}"
ProjectSection(ProjectDependencies) = postProject
{3CA74E02-3210-4BF8-85E9-024E9AD6F18D} = {3CA74E02-3210-4BF8-85E9-024E9AD6F18D}
EndProjectSection
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FarseerPhysics", "..\..\..\..\Desktop\FarseerPhysics2.0.1SimpleSamplesForXNA\FarseerPhysics2.0.1OnlyForXNA\FarseerPhysics.csproj", "{3CA74E02-3210-4BF8-85E9-024E9AD6F18D}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SEProcessorLib", "SEProcessorLib\SEProcessorLib.csproj", "{A3347F8B-BBB4-4D7D-83CE-3C01F5646B7B}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x86 = Debug|x86
Debug|Xbox 360 = Debug|Xbox 360
Debug|Zune = Debug|Zune
Release|x86 = Release|x86
Release|Xbox 360 = Release|Xbox 360
Release|Zune = Release|Zune
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{A3347F8B-BBB4-4D7D-83CE-3C01F5646B7B}.Debug|Xbox 360.Build.0 = Debug|Xbox 360
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{A3347F8B-BBB4-4D7D-83CE-3C01F5646B7B}.Release|Zune.Build.0 = Release|Zune
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal