Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[1.17] GOML Missing Blocks & Recipes for Multiplayer Server #42

Open
kalinzange opened this issue Jul 17, 2021 · 5 comments
Open

[1.17] GOML Missing Blocks & Recipes for Multiplayer Server #42

kalinzange opened this issue Jul 17, 2021 · 5 comments

Comments

@kalinzange
Copy link

Hi, I have a multiplayer server and the following blocks/recipes are missing:

Claim Augment

  • Creeper Explosion Nullifier
  • Missile Defense
  • Visitor Greeter
  • Trespasser Alarm
  • Forceful Ejection
  • Defender's Right

However, there are some issues:

  • Chaos Zone Claim Anchor does not provide the strength status effect on the player
  • UI does not show when right-clicking on the claim anchor

Note: I will perform some additional testing and update either on the comments or here on the main issue description

@JaiSpicer
Copy link

Having the same issue. None of the augments appear to work.

@dandin87
Copy link

Note that the readme says NYI (Not Yet Implemented) but is still out of date, as here are the currently implemented Augments
https://github.com/Draylar/get-off-my-lawn/tree/1.17/src/main/java/draylar/goml/block/augment
AngelicAuraAugmentBlock.java
ChaosZoneAugmentBlock.java
EnderBindingAugmentBlock.java
HeavenWingsAugmentBlock.java
LakeSpiritGraceAugmentBlock.java
WitheringSealAugmentBlock.java

@kalinzange
Copy link
Author

Note that the readme says NYI (Not Yet Implemented) but is still out of date, as here are the currently implemented Augments
https://github.com/Draylar/get-off-my-lawn/tree/1.17/src/main/java/draylar/goml/block/augment
AngelicAuraAugmentBlock.java
ChaosZoneAugmentBlock.java
EnderBindingAugmentBlock.java
HeavenWingsAugmentBlock.java
LakeSpiritGraceAugmentBlock.java
WitheringSealAugmentBlock.java

I didn't knew that NYI means Not Yet Implemented. Apologies for it. However:

  • Chaos Zone Claim Anchor does not provide the strength status effect on the player
  • UI does not show when right-clicking on the claim anchor

@dandin87
Copy link

What UI? I was not aware it had any, and I do not see any screen handlers glancing through the code....
Also, I had to look up NYI too as I had no clue what it meant either haha.
I do know the augments are supposed to be placed directly next to the anchor to work. However I also have heard that the strength status effect was not working as well. I have not tested it though.
IN the AllOfFabric server Draylar did say he was taking a break for a bit, just to let you know it may not be fixed right away if it indeed is not working.
July 2nd 2021
[5:43 PM] Draylar: hey guys, I'm going cold-turkey from modding servers as I deal with stress, so I'm going to hop out of this server for a bit. I still plan on updating projects & would be happy to accept any requests/bugs through DMs, so feel free to do so if you need me
[5:45 PM] Draylar: chances are I will be back to this server within a week, adios until then

@kalinzange
Copy link
Author

What UI? I was not aware it had any, and I do not see any screen handlers glancing through the code....

Just readed the description on GitHub page as well after NYI, since I didn't knew the meaning of NYI I though those were implemented and when I wrote that I didn-t even remembered those were under-development

A UI will appear that offers several configuration options:
The general settings tab can be used to define blanket permissions for non-specified players.
The player list can be used to define permissions for individual players

IN the AllOfFabric server Draylar did say he was taking a break for a bit, just to let you know it may not be fixed right away if it indeed is not working.

All Good, I can be patient 😄 Thank You!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants