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Swiftswim not working #45
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Do you have 1 water essence in your inventory? |
Thanks! I didn't know you needed reagents. Let me know if I can help you somehow. |
The potion works only on the server side, and the player's speed on it is 0. I think that I can solve it with PlayerTickEvent, but I'm trying to find a more elegant solution |
@tanisdlj you can help me if you launch am2 on 1.7.10 and say me, what swift swim do with player speed. i.e. in my fix, player can get infinite speed in water, because there is no speed limit |
Just in case I am running AM2 on 1.10.2 |
OK. I will test this spell under 1.7.10 in 2-3 days. I just broke Java using DCEVM (this is a tool that can reload code into game in runtime in addition to standart java hotswap, and this is good, but now I can't launch 1.7.10) |
Wow! This spell.. does not do anything when running on 1.7.10 (from curseforge. maybe I'm doing something wrong). And I can't find any information about his characteristics. I can assume that swift swim must give the same speed of movement as on land, but original 1.10.2 code says, that (I assume) this will speed up player without any speed limit |
The spell casts but I can't see any variation in the swimming speed at all.
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