Releases: EmeraldCoder/riichi-pointer-js
Releases · EmeraldCoder/riichi-pointer-js
0.5.2
- Fix publicPath on production build because of the ingress proxy
0.5.1
Riichi Mahjong Pointer
v. 0.5.1
- Fix build workflow
0.5.0
Riichi Mahjong Pointer
v. 0.5.0
- New responsive UI
- Refactoring and improvement of han, fu and point calculation
- Improvement of yaku's names localisation
- WRC ruleset implementation
- Custom ruleset implementation with a few options
- Add optional yaku Open Riichi
mou ikkai 0.4.0
Riichi Mahjong Pointer
v. 0.4.0 (mou ikkai)
- Add support for Yakuman hand (#5)
- A little bit of refactoring of core classes
mou ikkai 0.3.1
Riichi Mahjong Pointer
v. 0.3.1 (mou ikkai)
- Fix single wait check to be valid only for a pair (no pon or kan)
mou ikkai 0.3.0
Riichi Mahjong Pointer
v. 0.3.0 (mou ikkai)
- Conversion of the application from Knockout.js to Vue.js
hajime 0.2.1
Riichi Mahjong Pointer
v. 0.2.1 (hajime)
- Bug fix for hand wait check
- Bug fix for open combinaison deletion
hajime 0.2.0
Riichi Mahjong Pointer
v. 0.2.0 (hajime)
- Enhance GUI to enter hand informations (maximize space on tablet)
hajime 0.1.1
Riichi Mahjong Pointer
v. 0.1.1 (hajime)
- Complete the support of dora and combinaison deletion on touch device
hajime 0.1.0
Riichi Mahjong Pointer
v. 0.1.0 (hajime)
- Enhance tile selection for dora and combinaison
- Add reset feature without reloading the application
- Enhance left menu width on small device
- Add delete feature for deleting dora or combinaison enhancement (not final at 100%, work only on desktop browser)