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Releases: EmeraldCoder/riichi-pointer-js

0.5.2

26 Jun 20:08
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0.5.2 Pre-release
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  • Fix publicPath on production build because of the ingress proxy

0.5.1

26 Jun 19:56
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0.5.1 Pre-release
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Riichi Mahjong Pointer

v. 0.5.1

  • Fix build workflow

0.5.0

26 Jun 19:45
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0.5.0 Pre-release
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Riichi Mahjong Pointer

v. 0.5.0

  • New responsive UI
  • Refactoring and improvement of han, fu and point calculation
  • Improvement of yaku's names localisation
  • WRC ruleset implementation
  • Custom ruleset implementation with a few options
  • Add optional yaku Open Riichi

mou ikkai 0.4.0

01 Jun 12:46
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mou ikkai 0.4.0 Pre-release
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Riichi Mahjong Pointer

v. 0.4.0 (mou ikkai)

  • Add support for Yakuman hand (#5)
  • A little bit of refactoring of core classes

mou ikkai 0.3.1

03 Apr 03:00
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mou ikkai 0.3.1 Pre-release
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Riichi Mahjong Pointer

v. 0.3.1 (mou ikkai)

  • Fix single wait check to be valid only for a pair (no pon or kan)

mou ikkai 0.3.0

30 Mar 16:05
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Riichi Mahjong Pointer

v. 0.3.0 (mou ikkai)

  • Conversion of the application from Knockout.js to Vue.js

hajime 0.2.1

15 Feb 14:52
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hajime 0.2.1 Pre-release
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Riichi Mahjong Pointer

v. 0.2.1 (hajime)

  • Bug fix for hand wait check
  • Bug fix for open combinaison deletion

hajime 0.2.0

12 Feb 01:36
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Riichi Mahjong Pointer

v. 0.2.0 (hajime)

  • Enhance GUI to enter hand informations (maximize space on tablet)

hajime 0.1.1

28 Jan 00:38
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hajime 0.1.1 Pre-release
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Riichi Mahjong Pointer

v. 0.1.1 (hajime)

  • Complete the support of dora and combinaison deletion on touch device

hajime 0.1.0

12 Nov 05:29
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hajime 0.1.0 Pre-release
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Riichi Mahjong Pointer

v. 0.1.0 (hajime)

  • Enhance tile selection for dora and combinaison
  • Add reset feature without reloading the application
  • Enhance left menu width on small device
  • Add delete feature for deleting dora or combinaison enhancement (not final at 100%, work only on desktop browser)