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This is expected. Palladio only creates primitive attributes with the CGA material parameters. These can then be read by standard Houdini tools to assign materials etc.
We provide an example HDA which assigns materials (with textures) for Mantra. It does not assign OpenGL textures at the moment, but this can be changed.
after i share as rpk, pldAssign rpk, but i cant see any texture in the houdini, has it supported or if i make the wrong step?
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