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README and information #1
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that as the way I could solve the problem long time ago, max was used to detect and remember in log last working high memory usage BEFORE a crash write it new, at my server I reach 62888 KB after last mod is loaded, maybe gives you a hint. and my not changed minetest.conf still has inside this parameter: so you see proofed max about 700 MB now, So if you don't have a problem with out of memory crash !!! |
very informative.. why not put that in the README and then archive or staled the mod! i will made those analysis for my one.. I haven't had memory problems since the authenticate method changed to sorceredkid's auth_rx, but I would be interested in knowing more about what I use so thanks for this plugin and thanks for the response! |
ah, and why not put this infor more elaborate in README=? |
.. also i check your code for this mod and it seems try to detect max mem usage and "free" but using collect garbage.. is a hacked way to do so but not so smart.. the best way is to modifiy each mod to reduce usage.. and alter the way how the engine manage the entities
what is the purpose target?
also i am interested in improved the engine you forked but you should activate the issues..
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