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Source.MD

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90 lines (87 loc) · 2.35 KB

Input

  • clipRate
  • unusedClips
  • factoryLevel
  • availableMatter
  • acquiredMatter
  • wire
  • harvesterLevel
  • wireDroneLevel
  • wenn availableMatter = 0 and totalMatter = foundMatter -> done
  • probeCost
  • probeLaunchLevel
  • probeDescendents
  • probesLostHaz
  • probesLostDrift
  • probesLostCombat
  • probeCount
  • driftersKilled
  • drifterCount
  • swarmGifts
  • processors
  • memory
  • operations
  • maxOps = memory * 1000
  • swarmSize = harvesterLevel + wireDroneLevel
  • giftCountdown
  • qChip0
  • qChip1
  • qChip2
  • qChip3
  • qChip4
  • qChip5
  • qChip6
  • qChip7
  • qChip8
  • qChip9
  • stratPickerElement.value
  • yomi
  • tourneyCost
  • honor
  • probeTrustUsedDisplay
  • probeTrustDisplay
  • maxTrustDisplay
  • probeSpeed
  • probeNav
  • probeRep
  • probeHaz
  • probeFac
  • probeHarv
  • probeWire
  • probeCombat
  • probeTrustCost
  • maxTrustCost
  • unsoldClips = get unsold paper clips
  • funds = get Available Funds

Output

  • Button:Make Paperclip - buyWire();
  • Button:lower - lowerPrice();
  • Button:raise - raisePrice();
  • Button:marketing - buyAds();
  • Button:Wire - buyWire();
  • Button:AutoClippers - makeClipper();
  • Button:Processors - addProc();
  • Button:Memory - addMem();
  • Button-Quantum:Compute - qComp();
  • Button-Strategic:AutoTourney - toggleAutoTourney();
  • Button-Strategic:New Tournament - newTourney();
  • Button-Strategic:Run - runTourney();
  • Button-ProductionMW:Solar Farm - makeFarm(1);
  • Button-ProductionMW:+10 - makeFarm(10);
  • Button-ProductionMW:+100 - makeFarm(100);
  • Button-ProductionMW:Disassemble All - farmReboot();
  • Button-StorageMW:Battery Tower - makeBattery(1);
  • Button-StorageMW:+10 - makeBattery(10);
  • Button-StorageMW:+100 - makeBattery(100);
  • Button-StorageMW:Disassemble All - batteryReboot();
  • Button-WireProduction HarvesterDrone:Harvester Drone - makeHarvester(1);
  • Button-WireProduction HarvesterDrone:+10 - makeHarvester(10);
  • Button-WireProduction HarvesterDrone:+100 - makeHarvester(100);
  • Button-WireProduction HarvesterDrone:+1k - makeHarvester(1000);
  • Button-WireProduction WireDrone:Wire Drone - makeWireDrone(1);
  • Button-WireProduction WireDrone:+10 - makeWireDrone(10);
  • Button-WireProduction WireDrone:+100 - makeWireDrone(100);
  • Button-WireProduction WireDrone:+1k - makeWireDrone(1000);
  • Button-WireProduction WireDrone:Disassemble All - wireDroneReboot();
  • Button-Manufacturing:Clip Factory - makeFactory();
  • Button-Manufacturing:Disassemble All - factoryReboot();