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SkyblockBrutalism.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\tModLoader.targets" />
<PropertyGroup>
<AssemblyName>SkyblockBrutalism</AssemblyName>
<TargetFramework>net6.0</TargetFramework>
<PlatformTarget>AnyCPU</PlatformTarget>
<LangVersion>latest</LangVersion>
</PropertyGroup>
<ItemGroup>
<None Remove="icon_small.png" />
<None Remove="icon_workshop.png" />
<None Remove="Items\Bee.png" />
<None Remove="Items\CrimsonAltar.png" />
<None Remove="Items\DemonAltar.png" />
<None Remove="Items\FireResistantBugNet.png" />
<None Remove="Items\Gelatin.png" />
<None Remove="Items\Honey.png" />
<None Remove="Items\icon.png" />
<None Remove="Items\Lava.png" />
<None Remove="Items\LeakyBarrel.png" />
<None Remove="Items\LifelessVoodooDoll.png" />
<None Remove="Items\NaturalDirtWall.png" />
<None Remove="Items\RuinedGnome.png" />
<None Remove="Items\Shimmer.png" />
<None Remove="Items\Skyblock.png" />
<None Remove="Items\SkyGuide.png" />
<None Remove="Items\SlimyCloud.png" />
<None Remove="Items\StormCloud.png" />
<None Remove="Items\Water.png" />
<None Remove="Tiles\LeakyBarrel.png" />
<None Remove="Tiles\Skyblock.png" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="tModLoader.CodeAssist" Version="0.1.*" />
</ItemGroup>
</Project>