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DreadKnight opened this issue
Oct 12, 2017
· 4 comments
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abilitiesThe issue is related to an unit ability or morecodingThis issue requires some programmingeasyGood place to start if you're a new developerpriorityThis should get fixed as soon as possible!visualsVarious things that easily catch the eye
When targeting an ability, the viable targets should be displayed with colored hexagon outlines under.
If a target is hovered, those hexagons should become filled without glowing anymore like the active unit.
The text was updated successfully, but these errors were encountered:
abilitiesThe issue is related to an unit ability or morecodingThis issue requires some programmingeasyGood place to start if you're a new developerpriorityThis should get fixed as soon as possible!visualsVarious things that easily catch the eye
When targeting an ability, the viable targets should be displayed with colored hexagon outlines under.
If a target is hovered, those hexagons should become filled without glowing anymore like the active unit.
The text was updated successfully, but these errors were encountered: