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ability targeting matrice rename [bounty: 3 XTR] #2557
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The origin lines for Earth Shaker and Infernal Prayer are slightly different:
I tried using the Earth Shaker matrix for Infernal Prayer but this results in not being able to attack targets in the hex directly in front and behind of the Infernal. Pretty sure this is because an Infernal is 3 hexes wide vs Stomper being 2 hexes wide. Both matrices are needed but they could be made more generic with names like |
Thought there was an issue regarding reusing that, thanks for looking into it and confirming @allmtz
At some point I recall I've even considered Intense Prayer's upgrade being rather OP and wanted to revamp it, but some fans opposed to the idea, saying they really like it like this xD I could drop the "reuse" part between those two and just consider a more useful rename then; will tweak OP. |
Dropping the size from the name, what do you think of |
Sounds good to me!
…On Sun, Mar 3, 2024, 11:34 PM Allan Martinez ***@***.***> wrote:
I think the issue is not actually because of the different size of units,
but that Intense Prayer affects a bigger area for several reasons:
- animation wise, Infernal will be hitting frontal-underneath hexagon
Dropping the size from the name, what do you think of frontAndBack8Hex
and frontAndBack9Hex?
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PR #2556 (related to #1696) moved one of Stomper's targeting matrice into a file containing more of those.
The matrice should be named more generic, no unit/ability name but describing area rather.
Matrice code: https://github.com/FreezingMoon/AncientBeast/blob/master/src/utility/matrices.ts#L230
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