[DEV] 0.5.1 - 0.6.0 Dev Board #194
Labels
DEV WORK
Let's get to work.
enhancement
New feature or request
help wanted
Extra attention is needed
@Frontiers-PackForge/frontiers-devs
Okay base all your pack stuff off 0.5.1
Here's The Forecast of stuff we would like done for 0.5.1+ The more we can get done sooner the better. Lots of busy work is accumulating up and it's starting to cause fatigue in my own devwork.
URGENT - GTWoodOverhaul Needs to have wood recipes fixed/updated.
Mod's that could benefit from Gregification:tm:
Some Generic Work
Gregic Food Overhaul, A Culinary Assembler Single block, as well as GT recipes for most common food steps (cutting, machines that replace different tools), so it's possible to automate cooking with GT
GregTechWoodOverhaul is mising the looping methods to deal with modded slabs/stairs iirc. Try to not massively change the file and copy the structure
Bc of How mass removal of buttons/pressure plates/trapdoors/doors etc. There's a lot of recipes for Metal/stone doors etc that are now missing, which signifies we need gregified recipes for them. Feel free to do this as well , Ideally name the File something like
GregTechDoors Overhaul
, and try to keep it in a for each loop like how wood overhaul is done so the recipes are consistentIf someone wants to binary search the entire modpack to see what's causing EMI to fucking kill itself on a broken creative tab, feel free, the way you know the broken creative tab exists is if you tab to page to you'll see this [Reference the discord pin]
Finish HRE implementation. Add higher yield LRE, MRE. - bun
---- Gamemaster TODO -----
The only person working on these is @Ghostipedia - In general I don't have enough coherently written out to get help, but feedback or input is more than welcome <3
[ Please Do not Move Ahead with ZPM+ Dev until These are Completed] @ Self
For Devs : Feel free to update this post by claiming tasks (write your name beside the line in ()
Example
Once you've finished a task, check box it, and link the PR here or any other issues
Oh and One more thing, if anyone wants to tackle any bugs that they think they can fix that'd be appreciated as well. But I will handle those as well.
Let's get to work Team!
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