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cyclegraph.cc
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#include "cyclegraph.h"
#include "action.h"
#include "common.h"
#include "threads-model.h"
#include "clockvector.h"
/** Initializes a CycleGraph object. */
CycleGraph::CycleGraph() :
queue(new SnapVector<const CycleNode *>())
{
}
/** CycleGraph destructor */
CycleGraph::~CycleGraph()
{
delete queue;
}
/**
* Add a CycleNode to the graph, corresponding to a store ModelAction
* @param act The write action that should be added
* @param node The CycleNode that corresponds to the store
*/
void CycleGraph::putNode(const ModelAction *act, CycleNode *node)
{
actionToNode.put(act, node);
#if SUPPORT_MOD_ORDER_DUMP
nodeList.push_back(node);
#endif
}
/** @return The corresponding CycleNode, if exists; otherwise NULL */
CycleNode * CycleGraph::getNode_noCreate(const ModelAction *act) const
{
return actionToNode.get(act);
}
/**
* @brief Returns the CycleNode corresponding to a given ModelAction
*
* Gets (or creates, if none exist) a CycleNode corresponding to a ModelAction
*
* @param action The ModelAction to find a node for
* @return The CycleNode paired with this action
*/
CycleNode * CycleGraph::getNode(ModelAction *action)
{
CycleNode *node = getNode_noCreate(action);
if (node == NULL) {
node = new CycleNode(action);
putNode(action, node);
}
return node;
}
/**
* Adds an edge between two CycleNodes.
* @param fromnode The edge comes from this CycleNode
* @param tonode The edge points to this CycleNode
* @return True, if new edge(s) are added; otherwise false
*/
void CycleGraph::addNodeEdge(CycleNode *fromnode, CycleNode *tonode, bool forceedge)
{
//quick check whether edge is redundant
if (checkReachable(fromnode, tonode) && !forceedge) {
return;
}
/*
* If the fromnode has a rmwnode, we should
* follow its RMW chain to add an edge at the end.
*/
while (CycleNode * nextnode = fromnode->getRMW()) {
if (nextnode == tonode)
break;
fromnode = nextnode;
}
fromnode->addEdge(tonode); //Add edge to edgeSrcNode
/* Propagate clock vector changes */
if (tonode->cv->merge(fromnode->cv)) {
queue->push_back(tonode);
while(!queue->empty()) {
const CycleNode *node = queue->back();
queue->pop_back();
unsigned int numedges = node->getNumEdges();
for(unsigned int i = 0;i < numedges;i++) {
CycleNode * enode = node->getEdge(i);
if (enode->cv->merge(node->cv))
queue->push_back(enode);
}
}
}
}
/**
* @brief Add an edge between a write and the RMW which reads from it
*
* Handles special case of a RMW action, where the ModelAction rmw reads from
* the ModelAction from. The key differences are:
* -# No write can occur in between the @a rmw and @a from actions.
* -# Only one RMW action can read from a given write.
*
* @param from The edge comes from this ModelAction
* @param rmw The edge points to this ModelAction; this action must read from
* the ModelAction from
*/
void CycleGraph::addRMWEdge(ModelAction *from, ModelAction *rmw)
{
ASSERT(from);
ASSERT(rmw);
CycleNode *fromnode = getNode(from);
CycleNode *rmwnode = getNode(rmw);
/* We assume that this RMW has no RMW reading from it yet */
ASSERT(!rmwnode->getRMW());
fromnode->setRMW(rmwnode);
/* Transfer all outgoing edges from the from node to the rmw node */
/* This process should not add a cycle because either:
* (1) The rmw should not have any incoming edges yet if it is the
* new node or
* (2) the fromnode is the new node and therefore it should not
* have any outgoing edges.
*/
for (unsigned int i = 0;i < fromnode->getNumEdges();i++) {
CycleNode *tonode = fromnode->getEdge(i);
if (tonode != rmwnode) {
rmwnode->addEdge(tonode);
}
tonode->removeInEdge(fromnode);
}
fromnode->edges.clear();
addNodeEdge(fromnode, rmwnode, true);
}
void CycleGraph::addEdges(SnapList<ModelAction *> * edgeset, ModelAction *to) {
for(sllnode<ModelAction*> * it = edgeset->begin();it!=NULL;) {
ModelAction *act = it->getVal();
CycleNode *node = getNode(act);
sllnode<ModelAction*> * it2 = it;
it2=it2->getNext();
for(;it2!=NULL; ) {
ModelAction *act2 = it2->getVal();
CycleNode *node2 = getNode(act2);
if (checkReachable(node, node2)) {
it = edgeset->erase(it);
goto endouterloop;
} else if (checkReachable(node2, node)) {
it2 = edgeset->erase(it2);
goto endinnerloop;
}
it2=it2->getNext();
endinnerloop:
;
}
it=it->getNext();
endouterloop:
;
}
for(sllnode<ModelAction*> *it = edgeset->begin();it!=NULL;it=it->getNext()) {
ModelAction *from = it->getVal();
addEdge(from, to, from->get_tid() == to->get_tid());
}
}
/**
* @brief Adds an edge between objects
*
* This function will add an edge between any two objects which can be
* associated with a CycleNode. That is, if they have a CycleGraph::getNode
* implementation.
*
* The object to is ordered after the object from.
*
* @param to The edge points to this object, of type T
* @param from The edge comes from this object, of type U
* @return True, if new edge(s) are added; otherwise false
*/
void CycleGraph::addEdge(ModelAction *from, ModelAction *to)
{
ASSERT(from);
ASSERT(to);
CycleNode *fromnode = getNode(from);
CycleNode *tonode = getNode(to);
addNodeEdge(fromnode, tonode, false);
}
void CycleGraph::addEdge(ModelAction *from, ModelAction *to, bool forceedge)
{
ASSERT(from);
ASSERT(to);
CycleNode *fromnode = getNode(from);
CycleNode *tonode = getNode(to);
addNodeEdge(fromnode, tonode, forceedge);
}
#if SUPPORT_MOD_ORDER_DUMP
static void print_node(FILE *file, const CycleNode *node, int label)
{
const ModelAction *act = node->getAction();
modelclock_t idx = act->get_seq_number();
fprintf(file, "N%u", idx);
if (label)
fprintf(file, " [label=\"N%u, T%u\"]", idx, act->get_tid());
}
static void print_edge(FILE *file, const CycleNode *from, const CycleNode *to, const char *prop)
{
print_node(file, from, 0);
fprintf(file, " -> ");
print_node(file, to, 0);
if (prop && strlen(prop))
fprintf(file, " [%s]", prop);
fprintf(file, ";\n");
}
void CycleGraph::dot_print_node(FILE *file, const ModelAction *act)
{
print_node(file, getNode(act), 1);
}
void CycleGraph::dot_print_edge(FILE *file, const ModelAction *from, const ModelAction *to, const char *prop)
{
CycleNode *fromnode = getNode(from);
CycleNode *tonode = getNode(to);
print_edge(file, fromnode, tonode, prop);
}
void CycleGraph::dumpNodes(FILE *file) const
{
for (unsigned int i = 0;i < nodeList.size();i++) {
CycleNode *n = nodeList[i];
print_node(file, n, 1);
fprintf(file, ";\n");
if (n->getRMW())
print_edge(file, n, n->getRMW(), "style=dotted");
for (unsigned int j = 0;j < n->getNumEdges();j++)
print_edge(file, n, n->getEdge(j), NULL);
}
}
void CycleGraph::dumpGraphToFile(const char *filename) const
{
char buffer[200];
sprintf(buffer, "%s.dot", filename);
FILE *file = fopen(buffer, "w");
fprintf(file, "digraph %s {\n", filename);
dumpNodes(file);
fprintf(file, "}\n");
fclose(file);
}
#endif
/**
* Checks whether one CycleNode can reach another.
* @param from The CycleNode from which to begin exploration
* @param to The CycleNode to reach
* @return True, @a from can reach @a to; otherwise, false
*/
bool CycleGraph::checkReachable(const CycleNode *from, const CycleNode *to) const
{
return to->cv->synchronized_since(from->action);
}
/**
* Checks whether one ModelAction can reach another ModelAction
* @param from The ModelAction from which to begin exploration
* @param to The ModelAction to reach
* @return True, @a from can reach @a to; otherwise, false
*/
bool CycleGraph::checkReachable(const ModelAction *from, const ModelAction *to) const
{
CycleNode *fromnode = getNode_noCreate(from);
CycleNode *tonode = getNode_noCreate(to);
if (!fromnode || !tonode)
return false;
return checkReachable(fromnode, tonode);
}
void CycleGraph::freeAction(const ModelAction * act) {
CycleNode *cn = actionToNode.remove(act);
for(unsigned int i=0;i<cn->edges.size();i++) {
CycleNode *dst = cn->edges[i];
dst->removeInEdge(cn);
}
for(unsigned int i=0;i<cn->inedges.size();i++) {
CycleNode *src = cn->inedges[i];
src->removeEdge(cn);
}
delete cn;
}
/**
* @brief Constructor for a CycleNode
* @param act The ModelAction for this node
*/
CycleNode::CycleNode(ModelAction *act) :
action(act),
hasRMW(NULL),
cv(new ClockVector(NULL, act))
{
}
CycleNode::~CycleNode() {
delete cv;
}
void CycleNode::removeInEdge(CycleNode *src) {
for(unsigned int i=0;i < inedges.size();i++) {
if (inedges[i] == src) {
inedges[i] = inedges[inedges.size()-1];
inedges.pop_back();
break;
}
}
}
void CycleNode::removeEdge(CycleNode *dst) {
for(unsigned int i=0;i < edges.size();i++) {
if (edges[i] == dst) {
edges[i] = edges[edges.size()-1];
edges.pop_back();
break;
}
}
}
/**
* @param i The index of the edge to return
* @returns The CycleNode edge indexed by i
*/
CycleNode * CycleNode::getEdge(unsigned int i) const
{
return edges[i];
}
/** @returns The number of edges leaving this CycleNode */
unsigned int CycleNode::getNumEdges() const
{
return edges.size();
}
/**
* @param i The index of the edge to return
* @returns The CycleNode edge indexed by i
*/
CycleNode * CycleNode::getInEdge(unsigned int i) const
{
return inedges[i];
}
/** @returns The number of edges leaving this CycleNode */
unsigned int CycleNode::getNumInEdges() const
{
return inedges.size();
}
/**
* Adds an edge from this CycleNode to another CycleNode.
* @param node The node to which we add a directed edge
* @return True if this edge is a new edge; false otherwise
*/
void CycleNode::addEdge(CycleNode *node)
{
for (unsigned int i = 0;i < edges.size();i++)
if (edges[i] == node)
return;
edges.push_back(node);
node->inedges.push_back(this);
}
/** @returns the RMW CycleNode that reads from the current CycleNode */
CycleNode * CycleNode::getRMW() const
{
return hasRMW;
}
/**
* Set a RMW action node that reads from the current CycleNode.
* @param node The RMW that reads from the current node
* @return True, if this node already was read by another RMW; false otherwise
* @see CycleGraph::addRMWEdge
*/
bool CycleNode::setRMW(CycleNode *node)
{
if (hasRMW != NULL)
return true;
hasRMW = node;
return false;
}