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Vulkan validation error with BrixelizerGI #123

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PanosK92 opened this issue Feb 3, 2025 · 0 comments
Open

Vulkan validation error with BrixelizerGI #123

PanosK92 opened this issue Feb 3, 2025 · 0 comments

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@PanosK92
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PanosK92 commented Feb 3, 2025

GTX 1080 Ti produces the following validation layer error:

Vulkan: Validation Error: [ VUID-VkShaderModuleCreateInfo-pCode-08740 ] | MessageID = 0x6e224e9 | vkCreateShaderModule(): SPIR-V Capability Float16 was declared, but one of the following requirements is required (VkPhysicalDeviceVulkan12Features::shaderFloat16 OR VK_AMD_gpu_shader_half_float).
The Vulkan spec states: If pCode is a pointer to SPIR-V code, and pCode declares any of the capabilities listed in the SPIR-V Environment appendix, one of the corresponding requirements must be satisfied (https://vulkan.lunarg.com/doc/view/1.4.304.0/windows/1.4-extensions/vkspec.html#VUID-VkShaderModuleCreateInfo-pCode-08740)

You could choose to support it or not, however the error shouldn't be there.

Panos

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