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Describe the issue
We get lots of warnings because we have many CanvasRenderer components on GameObjects with TMP TextMeshPro components because that was necessary back then, but now it's not and spams many warnings:
Maybe we can write a script to automate removing those components
The text was updated successfully, but these errors were encountered:
Describe the issue
We get lots of warnings because we have many CanvasRenderer components on GameObjects with TMP TextMeshPro components because that was necessary back then, but now it's not and spams many warnings:
Maybe we can write a script to automate removing those components
The text was updated successfully, but these errors were encountered: