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sound.lua
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playdate.sound = {}
local sampleplayer = {}
playdate.sound.sampleplayer = sampleplayer
sampleplayer.meta = {}
sampleplayer.meta.__index = sampleplayer.meta
function sampleplayer.new(path)
local sample = setmetatable({}, sampleplayer.meta)
sample.data = love.audio.newSource(path..".wav", "static")
return sample
end
function sampleplayer.meta:copy()
local sample = setmetatable({}, sampleplayer.meta)
sample.data = self.data:clone()
return sample
end
function sampleplayer.meta:play(repeatCount, rate)
-- TODO: repeat count
if rate then
self.data:setPitch(rate)
end
if repeatCount then
-- TODO: specific repeat count
if repeatCount == 0 then
-- loop endlessly
self.data:setLooping(true)
end
end
self.data:play()
end
function sampleplayer.meta:stop()
self.data:stop()
end
function sampleplayer.meta:isPlaying()
return self.data:isPlaying()
end
function sampleplayer.meta:setVolume(value)
self.data:setVolume(value)
end
function sampleplayer.meta:getVolume()
return self.data:getVolume()
end
function sampleplayer.meta:setOffset(value)
self.data:seek(value)
end
function sampleplayer.meta:getOffset()
return self.data:tell()
end
function sampleplayer.meta:setRate(rate)
self.data:setPitch(rate)
end
function sampleplayer.meta:getRate(rate)
self.data:getPitch()
end
local fileplayer = {}
playdate.sound.fileplayer = fileplayer
fileplayer.meta = {}
fileplayer.meta.__index = fileplayer.meta
function fileplayer.new(path, bufferSize)
-- TODO: is there a way to use bufferSize to control Love2D chunks?
local sample = setmetatable({}, fileplayer.meta)
sample.data = love.audio.newSource(path..".wav", "stream")
return sample
end
function fileplayer.meta:play(repeatCount)
if repeatCount then
-- TODO: specific repeat count
if repeatCount == 0 then
-- loop endlessly
self.data:setLooping(true)
end
end
self.data:play()
end
function fileplayer.meta:stop()
self.data:stop()
end
function fileplayer.meta:pause(value)
self.data:pause()
end
function fileplayer.meta:isPlaying()
return self.data:isPlaying()
end
function fileplayer.meta:setVolume(value)
self.data:setVolume(value)
end
function fileplayer.meta:getVolume()
return self.data:getVolume()
end
function fileplayer.meta:setRate(rate)
self.data:setPitch(rate)
end
function fileplayer.meta:getRate(rate)
self.data:getPitch()
end
function fileplayer.meta:setOffset(value)
self.data:seek(value)
end
function fileplayer.meta:getOffset()
return self.data:tell()
end
function fileplayer.meta:getLength()
return self.data:getDuration("seconds")
end
-- TODO: fileplayer
-- TODO: synth