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changelog.txt
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Version 0.3.3
New content:
Eidolon and Quark support has been completed!
The functionality of the Evil Symbol socket (reaping) has been moved to a hone for sickle heads and a similar hone has been added for axes to mimic beheading
Quark's cave roots and ravager hide are usable for toolmaking
Several fabric and scale materials from Eidolon and Quark have been added, although they have little use in Tetra currently
Improvements and fixes:
Fixed compatibility with Tetra 3.15.0+
Updated rainbow tooltip to show color names instead of numbers
Updated several other tooltips to better explain their effects
Added configurable max block count for unearthing to avoid OOM crashes
Fixed auto-salvaging-related log spam
Version 0.3.2
New content:
Added the ability to filter Tetra tools using Create's brass filter based on whether they are broken or hone-able
Improvements and fixes:
Fixed a server crash related to automatic salvaging
Fixed collapsing potentially crashing
Fixed tool suggestions not being displayed properly in JEI when playing on servers
Version 0.3.1
New content:
JEI support for automatic salvaging
Improvements and fixes:
Fixed a faulty mixin
Version 0.3
New content:
Eidolon and Quark are now partially supported!
Currently, Eidolon's arcane gold and pewter are usable as tool materials. The unholy symbol is available as a socket, functioning similarly to Eidolon's Reaper Scythe.
Quark's corundum clusters can be socketed to provide a harvesting speed boost to blocks matching the color of the socketed cluster. Tooltips coming soon!
Create's deployers can now use hammers to crack geodes and salvage scrap!
An advancement for killing a Wither with a shadow steel tool has been added. Reward to be determined.
Version 0.2.3
Improvements and fixes:
The moonstrike-related server crash has been fixed.
Hard blocks now give the correct amount of experience when mined with a shadow steel tool.
Version 0.2.2
New content:
Refined Radiance can now be used as a socket, causing both drops and the tool itself to float in midair!
Improvements and fixes:
Nullifiers and moonstone tools now spawn particles appropriate to their material to show to the player that they are working.
Falling on farmland while using a nullifier will no longer trample it.
Version 0.2.1
Improvements and fixes:
Refined Radiance modules will now receive their proper effects when crafted.
Version 0.2
New content in this version:
Druidcraft support has been added! Moonstone is now usable as a tool material and several other gems from the mod can be socketed for neat effects.
Another new secret belt module has been added! This module channels the power of the moon to allow you to see better under the moonlight.
Improvements and fixes:
Brass has been re-adjusted to a sensible level. Goodbye absurd bows :(
Create support has been expanded! Now, Refined Radiance does something different for each of the 'main' tools, i.e. shovel, axe, and pickaxe.
New tooltips have been added for several of the effects added by the mod to clarify how they work.
You can now make a Shadow Steel hammer to get rid of forges you aren't particularly fond of.
It is now possible to use Tetra-Pak and Tetranomicon together! This requires a datapack linked on this mod's CurseForge page.
Deforesting and other Radiant effects now work correctly with Voiding and other loot modifiers.
The Nullifier + Slow Fall strangeness has been fixed. Now, having both will combine the effects reasonably - unfortunately including the shorter jump of Slow Falling.
Version 0.1.1
Changes in this version:
Refined Radiance tools now have the 'Radiant' trait, which does different things depending on the tool. As of now, only Deforesting is implemented.
Added a new secret module, the Nullifier! Try seeing what you can do with a belt while holding Create materials.
Added stat bars for Deforesting, Voiding, and Nullifying!
Known issues: Deforesting and Voiding synergy is still broken. Nullifiers also behave strangely with things that modify fall speed.
Version 0.1
First release!
Adds support for Create's materials:
Andesite Alloy - Between iron and andesite in effectiveness. Also quite workable.
Brass - A slight upgrade to iron. Very workable.
Refined Radiance - Chops down trees in a single chop when made into an axe or adze. Otherwise, decent high-tier material.
Rose Quartz - Usable as a socketed gem to increase reach distance by two blocks.
Shadow Steel - Highly effective and multiplies experience at the cost of nullifying drops.
Known issues: Deforesting and Voiding don't quite work correctly together. Will be fixed soon, but for now enjoy fast deforesters!