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lfu.go
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package s_cache
import (
"container/heap"
"sync"
"unsafe"
)
type lfuNode struct {
n *Node
h *Handle
ban bool
freq int
index int
count int
}
type lfu struct {
mu sync.Mutex
capacity int
used int
lh lfuHeap
counter int
}
type lfuHeap []*lfuNode
func (lh lfuHeap) Len() int {
return len(lh)
}
func (lh lfuHeap) Swap(i, j int) {
lh[i], lh[j] = lh[j], lh[i]
lh[i].index = i
lh[j].index = j
}
func (lh lfuHeap) Less(i, j int) bool {
if lh[i].freq == lh[j].freq {
return lh[i].count < lh[j].count
}
return lh[i].freq < lh[j].freq
}
func (lh *lfuHeap) Push(x interface{}) {
n := len(*lh)
item := x.(*lfuNode)
item.index = n
*lh = append(*lh, item)
}
func (lh *lfuHeap) Pop() interface{} {
old := *lh
n := len(old)
item := old[n-1]
old[n-1] = nil // avoid memory leak
item.index = -1 // for safety
*lh = old[0 : n-1]
return item
}
func (lh *lfuHeap) update(n *lfuNode, frequency int, count int) {
n.count = count
n.freq = frequency
heap.Fix(lh, n.index)
}
func (r *lfu) Capacity() int {
r.mu.Lock()
defer r.mu.Unlock()
return r.capacity
}
func (r *lfu) SetCapacity(capacity int) {
var evicted []*lfuNode
r.mu.Lock()
r.capacity = capacity
for r.used > r.capacity {
rn := heap.Pop(&r.lh).(*lfuNode)
if rn == nil {
panic("BUG: invalid LFU used or capacity counter")
}
rn.n.CacheData = nil
r.used -= rn.n.Size()
evicted = append(evicted, rn)
}
r.mu.Unlock()
for _, rn := range evicted {
rn.h.Release()
}
}
func (r *lfu) Promote(n *Node) {
var evicted []*lfuNode
r.mu.Lock()
if n.CacheData == nil {
if n.Size() <= r.capacity {
rn := &lfuNode{n: n, h: n.GetHandle()}
heap.Push(&r.lh, rn)
n.CacheData = unsafe.Pointer(rn)
r.used += n.Size()
for r.used > r.capacity {
rn := heap.Pop(&r.lh).(*lfuNode)
if rn == nil {
panic("BUG: invalid LFU used or capacity counter")
}
rn.n.CacheData = nil
r.used -= rn.n.Size()
evicted = append(evicted, rn)
}
}
} else {
rn := (*lfuNode)(n.CacheData)
if !rn.ban {
r.counter++
r.lh.update(rn, rn.freq+1, r.counter)
}
}
r.mu.Unlock()
for _, rn := range evicted {
rn.h.Release()
}
}
func (r *lfu) Ban(n *Node) {
r.mu.Lock()
if n.CacheData == nil {
n.CacheData = unsafe.Pointer(&lfuNode{n: n, ban: true})
} else {
rn := (*lfuNode)(n.CacheData)
if !rn.ban {
heap.Remove(&r.lh, rn.index)
rn.ban = true
r.used -= rn.n.Size()
r.mu.Unlock()
rn.h.Release()
rn.h = nil
return
}
}
r.mu.Unlock()
}
func (r *lfu) Evict(n *Node) {
r.mu.Lock()
rn := (*lfuNode)(n.CacheData)
if rn == nil || rn.ban {
r.mu.Unlock()
return
}
n.CacheData = nil
r.mu.Unlock()
rn.h.Release()
}
func (r *lfu) EvictAll() {
r.mu.Lock()
for i := 0; i < r.lh.Len(); i++ {
r.lh[i].n.CacheData = nil
}
r.mu.Unlock()
for i := 0; i < r.lh.Len(); i++ {
r.lh[i].h.Release()
}
r.lh = lfuHeap{}
heap.Init(&r.lh)
}
func (r *lfu) Close() error {
return nil
}
// NewLFU create a new LFU-cache.
func NewLFU(capacity int) Cacher {
r := &lfu{capacity: capacity, lh: lfuHeap{}}
heap.Init(&r.lh)
return r
}