You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hey there! I'm the developer of Hardcore Alchemy: Magic With Consequences, a MultiMC-based modpack for Minecraft 1.10.2. As part of Modpack development, I forked your branch of Ars Magica 2:
With Curseforge support for Linux seeming likely, I have been exploring the possibility of uploading HcA to Curseforge, but doing so would require the changes I have made to the mod to be on Curseforge in some fashion. With that in mind, I have the following questions:
What is your preference: Integrating the changes upstream, or a fork with its own Curseforge page?
If a fork with its own Curseforge page, what is an appropriate revenue split?
The text was updated successfully, but these errors were encountered:
Hey there! I'm the developer of Hardcore Alchemy: Magic With Consequences, a MultiMC-based modpack for Minecraft 1.10.2. As part of Modpack development, I forked your branch of Ars Magica 2:
https://github.com/asanetargoss/ArsMagica2
With Curseforge support for Linux seeming likely, I have been exploring the possibility of uploading HcA to Curseforge, but doing so would require the changes I have made to the mod to be on Curseforge in some fashion. With that in mind, I have the following questions:
The text was updated successfully, but these errors were encountered: