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alien_wars.py
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import pygame
from settings import Settings
from ship import Ship
import game_functions as gf
from pygame.sprite import Group
from game_stats import GameStats
from button import Button
from scoreboard import ScoreBoard
def run_game():
# 初始化pygame 设置和屏幕对象
pygame.init()
settings = Settings()
screen = pygame.display.set_mode((settings.screen_width, settings.screen_height))
pygame.display.set_caption("Alien Wars")
# 创建一艘飞船
ship = Ship(settings, screen)
# 创建一个用于存储子弹的编组
bullets = Group()
# 创建外星人群
aliens = Group()
gf.create_fleet(settings, screen, ship, aliens)
# 创建一个用于存储游戏统计信息的实例
stats = GameStats(settings)
# 创建计分板
sb = ScoreBoard(settings, screen, stats)
# 创建Play按钮
play_button = Button(settings, screen, "Play")
# 开始游戏主循环
while True:
gf.check_events(settings, screen, stats, sb, play_button, ship, aliens, bullets)
if stats.game_active:
ship.update()
gf.update_bullets(settings, screen, stats, sb, ship, aliens, bullets)
gf.update_aliens(settings, screen, stats, sb, ship, aliens, bullets)
gf.update_screen(settings, screen, stats, sb, ship, aliens, bullets,
play_button)
run_game()