diff --git a/GameServ/GameHost.cpp b/GameServ/GameHost.cpp index 0f9fcab..12aa461 100644 --- a/GameServ/GameHost.cpp +++ b/GameServ/GameHost.cpp @@ -660,7 +660,6 @@ void dm_game_message(GameHost_Private* host, Game_PropagateMessage* msg) try { switch (msg->m_messageType) { case MOUL::ID_NetMsgPagingRoom: - dm_propagate(host, netmsg, msg->m_client->m_clientInfo.m_PlayerId); break; case MOUL::ID_NetMsgGameStateRequest: dm_send_state(host, msg->m_client);