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$gliderPilot upperanim AA_pilot_talk4 (maps/e2l1/gliderride.scr, 591) $gliderPilot ^
^^^ Script Error: unknown animation 'AA_pilot_talk4' in 'models/human/sc_al_us_pilot.tik'
self setupperanim (local.reloadanimname + "_reload") (anim/reload.scr, 314) self ^
^^^ Script Error: unknown animation 'beretta_reload' in 'models/human/german_wehrmact_colonel.tik'
local.man.mg = self (global/mg42init.scr, 44) local.man^
^^^ Script Error: Cannot cast 'array' to listener
self type_attack balcony_grenade (maps/e1l3/conquest.scr, 748) self ^
^^^ Script Error: Invalid attack think 'balcony_grenade'
if (self isloopinganim self.animname) (anim/anim.scr, 1) if (self ^ ^^^ Script Error: anim 'stop' not found, so can't tell if it is looping
self setmotionanim self.animname (anim/anim.scr, 8) self ^
^^^ Script Error: unknown animation 'stop' in 'models/human/german_afrika_private.tik'
if (self isloopinganim self.animname) (anim/anim.scr, 1) if (self ^
^^^ Script Error: anim 'jeep_idle_drive' not found, so can't tell if it is looping
^^^ Script Error: unknown animation 'jeep_idle_drive' in 'models/human/sc_al_us_claus_disguised.tik'
^^^ Script Error: unknown animation 'vickers_reload' in 'models/human/sc_al_brit_cmd.tik'
self setactionanim (self.weapongroup + "_shoot") -60 60 (anim/shoot.scr, 224) self ^
^^^ Script Error: unknown animation 'unarmed_shoot' in 'models/human/german_waffenss_nco.tik'
local.canseetarget = self cansee self.enemy //SMITHY - swapped this in from canshoot (anim/cornerright.scr, 169) local.canseetarget = self ^
^^^ Script Error: NULL entity in parameter 1
self setmotionanim (self.weapongroup + "_wall_right_shoot_outro") (anim/cornerright.scr, 190) self ^
^^^ Script Error: unknown animation 'unarmed_wall_right_shoot_outro' in 'models/human/german_wehrmact_soldier.tik' (m3l1b)
The text was updated successfully, but these errors were encountered:
1337Smithy
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^
^^ Script Error: unknown animation 'AA_pilot_talk4' in 'models/human/sc_al_us_pilot.tik'^
^^ Script Error: unknown animation 'beretta_reload' in 'models/human/german_wehrmact_colonel.tik'^
^^ Script Error: Cannot cast 'array' to listener^
^^ Script Error: Invalid attack think 'balcony_grenade'if (self isloopinganim self.animname) (anim/anim.scr, 1)
if (self ^
^
^^ Script Error: anim 'stop' not found, so can't tell if it is looping^
^^ Script Error: unknown animation 'stop' in 'models/human/german_afrika_private.tik'if (self isloopinganim self.animname) (anim/anim.scr, 1)
if (self ^
^
^^ Script Error: anim 'jeep_idle_drive' not found, so can't tell if it is looping^
^^ Script Error: unknown animation 'jeep_idle_drive' in 'models/human/sc_al_us_claus_disguised.tik'^
^^ Script Error: unknown animation 'vickers_reload' in 'models/human/sc_al_brit_cmd.tik'^
^^ Script Error: unknown animation 'unarmed_shoot' in 'models/human/german_waffenss_nco.tik'^
^^ Script Error: NULL entity in parameter 1^
^^ Script Error: unknown animation 'unarmed_wall_right_shoot_outro' in 'models/human/german_wehrmact_soldier.tik' (m3l1b)The text was updated successfully, but these errors were encountered: